woodsmoke
Sergeant
Finally bought Warband this past weekend - I know, "late" doesn't begin to describe it; if this were any other party it would have long since wrapped up. At any rate, I've spent the past few days poking about looking for minor mods and making .txt tweaks, but there's one has me stumped: getting nearby bandit parties to gang up on me when I chase one of 'em down on the world map. I haven't tested it extensively, but it doesn't seem to be implemented in WB, and sadly the info TheMageLord supplied in his original post on the subject doesn't seem to match the contents of the 1.166 files. I have TweakMB installed, but while that lets me play with just about every other setting for bandit parties it doesn't have anything about making them join up against me. I also asked about this in the "ask questions here" thread, but it's been a couple days and hasn't gotten any response. Is there a way to implement that change in WB?
Also, on the off chance anyone's familiar with it, is there anything similar to Cremo's old Native Improved mod for WB? I get the impression the factions are better put together in WB native than they were in vanilla, but I really liked how he changed the factions to be visually distinctive as well as mechanically.
Also, on the off chance anyone's familiar with it, is there anything similar to Cremo's old Native Improved mod for WB? I get the impression the factions are better put together in WB native than they were in vanilla, but I really liked how he changed the factions to be visually distinctive as well as mechanically.