and here we can suggest where i can put it...
first, a brief explanation of the focus of m3:sellsword.
my direction is to elevate several small interconnecting storylines including but not limited to
# Iliana scheming her way to the top
# Zendar Rebellion
# Vaegir attempt to capture Zendar
# more dynamic trade and impacts
# seige, capture, and faction change of towns and castles
# directive NPC Serjeants, giving them units and an order ie hold the castle or patrol a town area
# a slew of company-level missions
# a boat-load of special, unusual missions
# overall background story of the Lance of Peace, Tchacotas, and why things are the way they are
but there are some good ideas out there i've implemented, like recruiting various parties on map, promoting common troops to npc status, and arming them, total rape of inventory if captured, and a rudimentary reputation system. its getting there.
so whip out yer keyboards, play a few hours, then come back with flaming fingers. i look foward to it all. maw
SUGGESTIONS under consideration:
# quantity of enemy parties and the weight of the armors
first, a brief explanation of the focus of m3:sellsword.
my direction is to elevate several small interconnecting storylines including but not limited to
# Iliana scheming her way to the top
# Zendar Rebellion
# Vaegir attempt to capture Zendar
# more dynamic trade and impacts
# seige, capture, and faction change of towns and castles
# directive NPC Serjeants, giving them units and an order ie hold the castle or patrol a town area
# a slew of company-level missions
# a boat-load of special, unusual missions
# overall background story of the Lance of Peace, Tchacotas, and why things are the way they are
but there are some good ideas out there i've implemented, like recruiting various parties on map, promoting common troops to npc status, and arming them, total rape of inventory if captured, and a rudimentary reputation system. its getting there.
so whip out yer keyboards, play a few hours, then come back with flaming fingers. i look foward to it all. maw
SUGGESTIONS under consideration:
# quantity of enemy parties and the weight of the armors