well something at least so you can wait for next stuff ^^
i discovered a nice modeling tool this afternoon (Sculptris, awsome tool btw ! it can export stuff to blender also),
the last image is a low triangle one, (but still around 45k triangles, i rly need to lower that number) that was an older screen
might be used for a later model, i like the roswell style ET head hehe
but that was mainly to test that new tool
gonna UV map it quickly and i'll post some more pictures later
edit2 : i remade the ant, got too much triangles "multilayered" that prevented UV painting
humanoid version (no "ant" back)
(those arent the low poly versions)
ant standing up version
i havent modeled the hands yet, will do it last, gonna first UV map that skeleton
edit 3 : now a red-ant model with some quick basic maping
need to rework the "smile", like that it's like a "plz punch my face" written on it
edit 4 : some "friendly evil" version, 3 slightly different (mouth for the 1&2, eyes and mouth for the 3rd and a general darker face for all 3 compared to pics above)
edit1 : another cool thing of this tool is that you can make awsome scenes ! (you should rly look at it if you are interested in modeling stuff and scenes if you are a total newb at modeling like myself)
check there : http://www.sculptris.com/