I sometimes feel like half my party is chasing routed enemys untill they leave battle zone. For one I would prefer if my units would fight the enemy which is still fighting me, second I think the AI has barely any chance of regrouping at the moment. They sometimes do but are shattered that quickly by my men on their tail anyway it doesn`t really change much, it could help to make battles last a bit longer, they are too short in my opinion.
The biggest problems seems to be the amount of units chasing after fleeing enemys. You often see these trains of 20 men chasing one poor guy till he is out of battle. It looks a bit silly and I don`t want to command my entire Infantry section to move somewhere or fall back and charge in again hoping these 20 man will face the other way eventually charging into still fighting enemys.
Chasing enemys away during battle makes sense to a degree but the balance between fighting and escorting them to the door seems off at the moment.
The biggest problems seems to be the amount of units chasing after fleeing enemys. You often see these trains of 20 men chasing one poor guy till he is out of battle. It looks a bit silly and I don`t want to command my entire Infantry section to move somewhere or fall back and charge in again hoping these 20 man will face the other way eventually charging into still fighting enemys.
Chasing enemys away during battle makes sense to a degree but the balance between fighting and escorting them to the door seems off at the moment.