pwill8
Recruit
Gorvex said:Read the changelog of v3.9. Capture chances are now prerolled, so the outcome is determined in advance for your next unique spawn leader, in order to counter save-scumming.
#Edit: here it is if you still can't find it:
v3.9 changelog said:1. Reloading game doesn't change outcomes of some events, e.g. asking travelers for treasure chests like the Red Brotherhood one, chance of capture the Qualis Gem heroes, rewards in Noldor tournament. If after few reloads result is the same, accept it and move on (as in some cases even "failure" may influence player's next move). Spend more time in the actual game, not in the load menu. Remember: defeat/failure doesn't always mean "the end" - it may be just the beginning of a tale, which you share with your grandchildren when the time comes
Sorry about that. I read the 3.9 changelog, but still missed that somehow. Thanks for the help.