I just tried fighting the Dread Legion with blunt CKOs, and it looks like most of the Snake units just die instead of being knocked unconscious? Is that normal?
most of special spawns units can't be capturedthermocline said:I just tried fighting the Dread Legion with blunt CKOs, and it looks like most of the Snake units just die instead of being knocked unconscious? Is that normal?
Hmmmm, the line of text I saw mentioned someone invading Pendor and the name started with an "H". Another reason I'm asking is because I have never seen that line before.
Maybe a dev can chime in and answer for sure? Do the Vankserry's have a new spawned Lord or something? It was mentioned that Kodan Ironsword is the closest thing to it, but it wasn't him.
Bjuret said:Hmmmm, the line of text I saw mentioned someone invading Pendor and the name started with an "H". Another reason I'm asking is because I have never seen that line before.
Maybe a dev can chime in and answer for sure? Do the Vankserry's have a new spawned Lord or something? It was mentioned that Kodan Ironsword is the closest thing to it, but it wasn't him.
Haggar Three-finger, I think it is, just remember I've seen some parties, maybe an army, with that name, but never any special char. Let us know if you find him!
omegaweapon said:I should ask this question again.
1- how rumor value works
2- how rumor value works with export characters
sher said:omegaweapon said:I should ask this question again.
1- how rumor value works
2- how rumor value works with export characters
More the value, shorter the pauses between defferent rumors from the same NPC => more rumors per game time if you ask them every time you see => more unique spawns.
omegaweapon said:most of special spawns units can't be capturedthermocline said:I just tried fighting the Dread Legion with blunt CKOs, and it looks like most of the Snake units just die instead of being knocked unconscious? Is that normal?
omegaweapon said:sher said:omegaweapon said:I should ask this question again.
1- how rumor value works
2- how rumor value works with export characters
More the value, shorter the pauses between defferent rumors from the same NPC => more rumors per game time if you ask them every time you see => more unique spawns.
thanks then how come the rumor value of bard is less than of a squire?
it dose not make sense that bard have harder time to gather rumors
so the rumor value is actually the time interval, great many thankssher said:omegaweapon said:sher said:omegaweapon said:I should ask this question again.
1- how rumor value works
2- how rumor value works with export characters
More the value, shorter the pauses between defferent rumors from the same NPC => more rumors per game time if you ask them every time you see => more unique spawns.
thanks then how come the rumor value of bard is less than of a squire?
it dose not make sense that bard have harder time to gather rumors
Then lesser means more frequent. Bard has to have maximum rumors and is very appealing as background because of this. I wouldn't say it'll be noticeable difference though, just what devs said about this. It's hard to say for sure since all is random but I play as bard now, he has decent skills so it's not some sacrifice.
thermocline said:Yeah, I usually get friendly with them. Main benefit is if you own fiefs on the western coast, your caravans and peasants will safely reach their destinations.
I always try to get friendly with every minor faction that spawns a lot of small harassment parties near fiefs--outlaws, forest bandits, red brotherhood (this one is hard), Mystmountain outlaws, Vanskerries.
Some are good for backdoor protection (avoiding realms from attacking your while you are off campaingning, but only to avoid minor harrass or to some extent sieges), but as patrolling schedule sucks a bit it doesn't always work as intended. Mixing their troops with your own isn't something pleasing neither, for they'll compromise your tactical versatility for being always very specific/specialized (some are infantry, some cavalry, etc.)thermocline said:IMO the mercenary companies are not great unless you desperately need