Excirial
Recruit
Very minor, though it is something i keep noticing when hunting for bandits to recruit.
When killing an enemy a red skull icon denotes a kill, while a while skull icon denotes an incapacitated enemy. This works correctly for the kill list on the top right of the screen. However when a player kills an enemy, the icon displayed in the centre of the screen is always a red skull even if the enemy did not actually die.
The screenshot below should illustrate this. (Credits to bandit number 17 for staying alive after that hit so i could finally take a screenshot. His 16 predecessors all decided to die instead).
When killing an enemy a red skull icon denotes a kill, while a while skull icon denotes an incapacitated enemy. This works correctly for the kill list on the top right of the screen. However when a player kills an enemy, the icon displayed in the centre of the screen is always a red skull even if the enemy did not actually die.
The screenshot below should illustrate this. (Credits to bandit number 17 for staying alive after that hit so i could finally take a screenshot. His 16 predecessors all decided to die instead).