Unable to find particle system with name psys_blaze_small_1
Emitter hierarchy does not match invalid_particle-invalid_particleDisabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Unable to find particle system with name psys_blaze_small_1
Emitter hierarchy does not match invalid_particle-invalid_particleDisabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Unable to find particle system with name psys_blaze_small_1
Emitter hierarchy does not match invalid_particle-invalid_particleDisabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Unable to find particle system with name psys_blaze_small_1
Emitter hierarchy does not match invalid_particle-invalid_particleDisabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Unable to find particle system with name psys_blaze_small_1
Emitter hierarchy does not match invalid_particle-invalid_particleDisabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Unable to find particle system with name psys_blaze_small_1
Emitter hierarchy does not match invalid_particle-invalid_particleDisabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Unable to find particle system with name psys_blaze_small_1
Emitter hierarchy does not match invalid_particle-invalid_particleDisabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Loading xml file: $BASE/Modules/Native/Prefabs/natural_landscapes.xml.
Loading xml file: $BASE/Modules/Native/Prefabs/natural_plants.xml.
Loading xml file: $BASE/Modules/Native/Prefabs/natural_rocks.xml.
Loading xml file: $BASE/Modules/Native/Prefabs/natural_trees.xml.
Loading xml file: $BASE/Modules/Native/Prefabs/new_prefabs.xml.
Loading xml file: $BASE/Modules/Native/Prefabs/outermeshes.xml.
Loading xml file: $BASE/Modules/Native/Prefabs/props_agent_carry_items.xml.
Loading xml file: $BASE/Modules/Native/Prefabs/props_archhitectural.xml.
Loading xml file: $BASE/Modules/Native/Prefabs/props_foods_&_kitchen.xml.
Unable to find particle system with name psys_torch_fire
Disabling invalid particle system under entity(prt_torch_fire)Unable to find particle system with name outdoor_fire_sparks_small
Di
......... MORE LOGS .............
Loading xml file: $BASE/Modules/Sandbox/SceneObj/Main_map/scene.xscene.
Loading xml file: $BASE/Modules/Sandbox/SceneObj/Main_map/atmosphere.xml.
Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Placed tree count: 1509
Placed tree count: 1195
Placed tree count: 3444
Placed tree count: 3484
Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Placed tree count: 1691
rglShader_manager::read_compressed_shader_cache_package : 0.000217
Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)
### MANY MORE OF THOSE TRIMMED BECAUSE FORUM LIMITATION
entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Disabling invalid particle system under entity(siege_fire_particle_e)Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/campaign_map.xml.
[20:47:53.7384407] Ticking map scene for first initialization
[20:47:54.5502688] PopScreen
[20:47:54.5502688] TaleWorlds.MountAndBlade.View.Screen.MBGameLoadingScreen::HandlePause
[20:47:54.5502688] TaleWorlds.MountAndBlade.View.Screen.MBGameLoadingScreen::HandleDeactivate
[20:47:54.5502688] TaleWorlds.MountAndBlade.View.Screen.MBGameLoadingScreen::HandleFinalize
[20:47:54.5642320] CleanAndPushScreen
[20:47:54.6769382] SandBox.View.Map.MapScreen::HandleInitialize
[20:47:55.5721565] SandBox.View.Map.MapScreen::HandleActivate
[20:47:55.7174835] SandBox.View.Map.MapScreen::HandleResume
[20:47:55.9479519] [GAME MENU] encounter
[20:47:55.9479519] [GAME MENU] encounter
Validating all resources in loading queue...
validate_all_resources_in_loading_queue finished
rglResource_manager::validate_all_resources_in_loading_queue() : 0.000009
rglFile_manager::shrink_memory: shrink 32 of 32 buffers, released 375185282 bytes
Bake Terrain
Bake Terrain
[20:48:45.5568602] PushScreen
[20:48:45.5568602] SandBox.View.Map.MapScreen::HandlePause
[20:48:45.5568602] SandBox.View.Map.MapScreen::HandleDeactivate
[20:48:45.5578840] TaleWorlds.MountAndBlade.View.Screen.MissionScreen::HandleInitialize
[20:48:45.5578840] -------MissionScreen-OnInitialize
[20:48:45.5578840] TaleWorlds.MountAndBlade.View.Screen.MissionScreen::HandleActivate
[20:48:45.5588810] TaleWorlds.MountAndBlade.View.Screen.MissionScreen::HandleResume
IMono_MBMission::create_mission : 0.004512
Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/vlandia_city_a/scene.xscene.
Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/vlandia_city_a/atmosphere.xml.
rglTerrain_shader_generator::handle_mesh_blend_state : 0.020437
rglShader_manager::read_compressed_shader_cache_package : 0.000110
Placed tree count: 3894
Placed tree count: 540
Placed flora count: 29306
Placed flora count: 15446
Placed flora count: 14758
Placed flora count: 0
Placed tree count: 3936
Placed tree count: 539
Placed flora count: 0
Placed flora count: 14329
Placed flora count: 11895
Placed flora count: 1919
Placed flora count: 0
Placed flora count: 0
Placed flora count: 19268
Placed tree count: 6666
Placed flora count: 25514
Placed tree count: 347
Placed tree count: 351
Placed flora count: 23781
Placed flora count: 0
Placed flora count: 264
Placed flora count: 1000
Placed flora count: 0
Placed flora count: 910
Placed flora count: 688
Placed flora count: 1272
Placed flora count: 858
Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[20:48:48.1893114] AnimatedFlag : OnInit called.
[20:48:48.1893114] AnimatedFlag : OnInit called.
[20:48:48.2605353] AnimatedFlag : OnInit called.
[20:48:48.2605353] AnimatedFlag : OnInit called.
[20:48:48.2635268] AnimatedFlag : OnInit called.
[20:48:48.2635268] AnimatedFlag : OnInit called.
[20:48:48.2635268] AnimatedFlag : OnInit called.
shrub_b
shrub_d
shrub_c
Validating all resources in loading queue...
validate_all_resources_in_loading_queue finished
rglResource_manager::validate_all_resources_in_loading_queue() : 0.000010
2617 of 3613 are converted to oros.
0 entities are not optimized because of mesf1 params.
2617 entities are oroed
[20:48:50.8070011] ----------Mission-AddTeam-Defender
[20:48:50.9020152] ----------Mission-AddTeam-Attacker
[20:48:50.9040105] ----------Mission-AddTeam-Defender
[20:48:51.7268469] -------MissionScreen-OnActivate
Validating all resources in loading queue...
validate_all_resources_in_loading_queue finished
rglResource_manager::validate_all_resources_in_loading_queue() : 0.000009
rglFile_manager::shrink_memory: shrink 28 of 32 buffers, released 18345567 bytes
Bake Terrain
Bake Terrain
[20:48:58.7236625] Cavalry has 20 units, Infantry has 21 units
[20:48:58.7236625] Defender Cavalry transfers 20 units to Infantry
[20:48:58.7286492] Cavalry has 0 units, Infantry has 41 units
[20:48:58.7386224] Ranged has 5 units, HorseArcher has 20 units
[20:48:58.7386224] Defender Ranged transfers 5 units to HorseArcher
[20:48:58.7386224] Ranged has 0 units, HorseArcher has 25 units
[20:48:58.7426118] Defender team formation 3 split
[20:48:58.7426118] HorseArcher has 25 units, Ranged has 0 units
[20:48:58.7426118] Defender HorseArcher transfers 6 units to Ranged
[20:48:58.7436092] HorseArcher has 19 units, Ranged has 6 units
[20:48:58.7446066] HorseArcher has 19 units, Cavalry has 0 units
[20:48:58.7446066] Defender HorseArcher transfers 6 units to Cavalry
[20:48:58.7446066] HorseArcher has 13 units, Cavalry has 6 units
[20:48:58.7456040] HorseArcher has 13 units, Skirmisher has 0 units
[20:48:58.7456040] Defender HorseArcher transfers 6 units to Skirmisher
[20:48:58.7456040] HorseArcher has 7 units, Skirmisher has 6 units
[20:48:58.7805104] Defender team formation 0 split
[20:48:58.7805104] Infantry has 41 units, HeavyInfantry has 0 units
[20:48:58.7805104] Defender Infantry transfers 20 units to HeavyInfantry
[20:48:58.7815080] Infantry has 21 units, HeavyInfantry has 20 units
[20:48:58.7825052] Defender team formation 0 split
[20:48:58.7825052] Infantry has 21 units, LightCavalry has 0 units
[20:48:58.7825052] Defender Infantry transfers 10 units to LightCavalry
[20:48:58.7835025] Infantry has 11 units, LightCavalry has 10 units
[20:48:58.7964673] HeavyInfantry has 20 units, Infantry has 11 units
[20:48:58.7964673] Defender HeavyInfantry transfers 7 units to Infantry
[20:48:58.7974652] HeavyInfantry has 13 units, Infantry has 18 units
[20:48:58.7974652] LightCavalry has 10 units, Infantry has 18 units
[20:48:58.7974652] Defender LightCavalry transfers 4 units to Infantry
[20:48:58.7974652] LightCavalry has 6 units, Infantry has 22 units
[20:48:58.8034489] ActiveStateDisabledByUser being set to: True
[20:48:58.8742598] SetOrderWithAgent FollowMe Hulaguon team
[20:49:37.2217088] SetOrderWithAgent FollowMe Hulaguon team
[20:49:39.0840834] SetOrderWithAgent FollowMe Hulaguon team
[20:50:05.0279458] SetOrder Chargeon team
[20:50:08.9268792] SetOrderWithAgent FollowMe Hulaguon team
[20:50:58.5375703] SetOrderWithAgent FollowMe Hulaguon team