SP - Player, NPCs & Troops Improving cities and the property

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Arenik

Recruit
Improving cities
To finish the cities to the end, now they are 80% completed, cities should not be corridor, more streets connected to each other. To make clearer boundaries in cities into districts (rich, middle, poor) where the rich are safe, the middle are normal, the poor are dangerous. There should be 5 districts in the city (rich, middle, poor, center,) If the city is on the coast and has a port, then the port area can be connected to the middle or poor into one whole area. There are warehouses in a poor area.
The property
Add the ability to buy property in the city. We will buy real estate from a realtor, he is in a tavern. We can buy the following:
1. Home.
We can buy a house in an average and wealthy area (only 2 types) (for each faction there will be their own interiors of houses): a cottage (in a middle area), (description: one-storey house without adjoining land, inside the house there are premises: living room, kitchen, bedrooms .) and a mansion (in a wealthy area), (description: a two-storey house with adjoining land, behind the house there is a small garden, the entire plot is fenced off.). The cottage costs 6,000, the mansion costs 22,000. We can buy additional interior for the house: paintings, armor stands, stands or display cases for weapons (floor and wall), (this can be bought from a furniture maker, except for paintings, paintings can be bought in the Art Shop). The house is needed in order to leave your family members there and make a gathering place for their companions when they escaped from captivity (do not run around the map to collect companions, but make a collection point and they themselves will come to the designated places o (make a residential building) ), you can also leave things in the house (the size of the house's inventory will be 1000). Also gives a bonus to the restoration of health in the city.
2. Warehouse.
The warehouse is located only in a poor area. A warehouse is needed to store things, finished products or resources for processing, we can also send goods from this warehouse to a place of our choice. A warehouse is a temporary storage facility. In 1 city you can buy only 1 warehouse, the warehouse capacity will be 5000. The cost of the warehouse is 10.000.
3. Workshop.
At the beginning of the game, we can have only 2 real estate objects, with each new clan level the number will increase by +1 Options for interacting with real estate: sell, rent, make a residential building (your family will live there). The value of a home increases if you furnish it with additional interiors. If the city in which your property was located was seized, then all your property will be seized and after the return of the city, you will be free to use.
4.Stable
In the village, you can have barns, barns, stables, vineyards
 
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