Jinnai
Sergeant at Arms
Looking at the poll new buildings is highly requested. Looking into it there's room to add 13 new construction types without my having to do a LOT of annoying rewriting. That being said, if there's more than 13 good ideas I'll go ahead and do that annoying rewriting.
Give me ideas for buildings. Give me their name, if they're for villages or towns and castles, and what benefit you think would be good.
I have a few ideas myself, but I love seeing what you guys come up with. If we stick to 13, and depending on the benefits, I might be able to add them without breaking saves.
To get things started here are the suggestions from the suggestions for implementation thread:
Cattle Farm for villages. Increases the growth rate of cattle.
Improved Market for villages and towns. Increases the prosperity of the location every month, similar to the mill.
Palisade for villages. Increases the time taken to loot the village, similar to the watch tower.
Vegetable farm for villages. Increases the chances of apples and cabbage showing up for trade from them.
Give me ideas for buildings. Give me their name, if they're for villages or towns and castles, and what benefit you think would be good.
I have a few ideas myself, but I love seeing what you guys come up with. If we stick to 13, and depending on the benefits, I might be able to add them without breaking saves.
To get things started here are the suggestions from the suggestions for implementation thread:
Cattle Farm for villages. Increases the growth rate of cattle.
Improved Market for villages and towns. Increases the prosperity of the location every month, similar to the mill.
Palisade for villages. Increases the time taken to loot the village, similar to the watch tower.
Vegetable farm for villages. Increases the chances of apples and cabbage showing up for trade from them.