TDATL said:
There should definitely be a penalty for blocking with your weapon. It could scale based on the damage type and magnitude done vs the defenders stats (strength or agility or something) and result in a stun, knockdown, or maybe knocking the weapon out of the defenders hand.
If the game is to "punish" a shield holder for blocking by removing their defence when it breaks then the game should be consistant and have a "punishment" for blocking with a sword, stick, ect.
Example: you can block a one handed sword strike with no penalty. If you try to block a Two-handed sword you are likely to get stuned. If you try and block a mace it will almost always stun and sometimes knockdown or remove weapon. A two-handed warhammer will be knocking people down left and right. Being on a horse will provide more speed and thus more damage. This would increase the likelyhood of suffering a penalty.
P.S. Hello Taleworlds forum.
welcome aboard! Keep up the lucid, linguistically correct posts and you will enjoy this place!
I do agree with the general principle of degrading weapons, but not with your exact reasoning: A shield gets battered into splinters because the main use of a shield is as a blocking ... well, shield.
No weapon is used in this way.
Weapons are used to re-direct the weapon of your attacker, (parry it)
As such, when you defend with your weapon you do not submit it to anything like the force of the blow that you catch on your shield.
If you are wearing mail or scale glvoes, you can parry with your hands without taking any injury beyond, at WORST, some bruising.
You have to be very fast and dexterous, but it is possible.
Think about it like this: If someone slowly, menacingly, pushes their forefinger towards your eye, you would use your own hand to push their arm ASIDE. You would not hold up the palm of your hand in front of your eyes to 'block'.
defend with a weapon according to the same principle....