And that's why executions are essentialThat's one of my main issues with the game and to a degree, with Warband. The NPC don't follow the rules as the player do; Ghost armies out of nowhere, unlimited money, no attrition in sieges, no surrender, etc.
That's why warband was a good challenge for the player, but even the lords with their ghost armies couldn't field an army for a few days after their defeat, and if you siege their residence, they're left without troops for even longer.That's one of my main issues with the game and to a degree, with Warband. The NPC don't follow the rules as the player do; Ghost armies out of nowhere, unlimited money, no attrition in sieges, no surrender, etc.
And that's why executions are essential
I hope they develop some sort of reputation system based on traits. If you are 'feared' due to being known of killing your prisoners you might get additional dialog choices and nobles would be scared of you and surrender more easily. This is a long shot but I really hope the devs have some idea on what to do with the personal traits
Why would you ever surrender to some crazy person who executes their prisoners?
Someone who has the "merciful" and "honorable" traits should be more likely to get lords surrendering to them.
I can't understand why developers put in senseless options that don't do anything. If there were a chance that the opposing lord (or bandits) would offer some token sum for their release, surrender to avoid pointless killing over a foregone conclusion, or take you to another screen for more dialog and negotiations, that would be a positive point. With no chance of them surrendering, it's just one more pointless screen to click past.
Why would you ever surrender to some crazy person who executes their prisoners?
Someone who has the "merciful" and "honorable" traits should be more likely to get lords surrendering to them.
1) This option existsBut this option only comes when the enemy lord catches you or is willing to fight and not run away from you. So in that case why would he surrender right away?
In cases where you catch them the dialogues are different
Because you want to be on good terms. Making him just waste his time fighting would make him furious...
Ok...Then offer money to avoid becoming a prisoner.