Warcat92 said:
Personally I think all the castles should have walls completely encircling them, And the manors should at least have some minor walls or defenses. Also it would be good to add in another level of economy and defenses. City or Citadel could be options once the player has a Castle Town. City could improve the economy of the settlement while a citadel could have increased defenses and train better troops.
Like what Medieval 2 did to their cities? I don't mind that but I need to capture more towns if I want that. It also be nice if you can modify the weapon and armor smith to have levels as well, if you want to get better goods to use and upgrade your soldiers weapons and whatnot's, then we should be able to upgrade our blacksmiths, and each upgrades give it a more look, the same should go to our armorer.
I also suggest that our town should be booming when we have such a high amount of people... That mean i see more people walking in the towns. I want to see more animations as well, I don't mind seeing peasents holding pots up top their heads like in Assassin's Creed as well, and see trade caravans near the trade merchants as well.
We need more animations or the environment of AI's will look very, very dull... standing around and walking with few animations really make it looks very dated. With better animations, this game might look like the towns from assassin's creed.