because you always play 2 archersOurGloriousLeader said:I don't think we need to lower round times. 5v5 fights are actually slower.
because you always play 2 archersOurGloriousLeader said:I don't think we need to lower round times. 5v5 fights are actually slower.
I think this is a common problem, the scenes are very independent of eachother. Branch out?Rosslington said:Our mode of play is not less appealing, at least not to most people. As someone who has ran 2 successful 200 player PW servers, I knew no one who knew about a M&B competitive scene. I only found out about it because I got bored one day and decided to leave the PW section of this forum and look in the Warband Discussion section and I was one of the few PW players who used this forum.
Firunien said:because you always play 2 archers
_Osiris_ said:Seems we have two main paths here.
Those who want to play 8v8 mostly but accept more 5v5 tournaments can happen and those who seem to want to make warband a medieval cs:go clone.
I think if you try to base competitive native on a csgo or LAN system you will fail. Online 5v5 to me is no easier to organise than 8v8 because most 8v8 teams have more than enough players to cover someone not turning up. If your goal is LAN then you are not ever going to join a 5v5 team as a sub knowing you will just get removed for a LAN tournament unless someone else can't make it, and then if someone is away for a LAN your probably disbanding anyway. Same can be said for 8v8 of course but people won't be joining clans in the hope of going to a LAN.
LAN events are good for sure but you can't change the current system to fit it very well. If more notice is given it would give plenty of time to form 5v5 teams. Imo keep most tournament 8v8 and run a couple of 5v5 tournaments too. Don't force 5v5 to be the main format
Firunien said:_Osiris_ said:Seems we have two main paths here.
Those who want to play 8v8 mostly but accept more 5v5 tournaments can happen and those who seem to want to make warband a medieval cs:go clone.
I think if you try to base competitive native on a csgo or LAN system you will fail. Online 5v5 to me is no easier to organise than 8v8 because most 8v8 teams have more than enough players to cover someone not turning up. If your goal is LAN then you are not ever going to join a 5v5 team as a sub knowing you will just get removed for a LAN tournament unless someone else can't make it, and then if someone is away for a LAN your probably disbanding anyway. Same can be said for 8v8 of course but people won't be joining clans in the hope of going to a LAN.
LAN events are good for sure but you can't change the current system to fit it very well. If more notice is given it would give plenty of time to form 5v5 teams. Imo keep most tournament 8v8 and run a couple of 5v5 tournaments too. Don't force 5v5 to be the main format
I am sure you are aware, but some arent so i will give a brief history why our matches are 8v8 :
Starting out with 15v15 we had the problem : Teams did drop out because they couldnt manage to get enough people during a tournament at some point.
After that we are at 12v12 and we had a problem : Teams did drop out because they couldnt manage to get enough people during a tournament at some point.
Then we went to 10v10 and suprisingly we had a problem : Teams did drop out because they couldnt manage to get enough people during a tournament at some point.
Now we are at 8v8 because it is somewhat stable, and not because we had a great council on how warband is to play right and where we had a huge consensus about 8v8. I dont know how you come to the conclusion that arranging 5v5s ist somehow harder then 8v8s. Your second argument doesnt make sense as well, people leaving a team because they are on the bench would be the same in 8v8 for a LAN, theres just more of those benchies without a chance because you have to have them in order to be able to play regular online matches. Personally i think Warband would be played best 12v12, but there is neither enough willing commanders nor the players for that. (commanding a 5v5 is easy, commanding a 8v8 is stressfull, commanding a 12v12 is a fulltimejob)
This.Firunien said:_Osiris_ said:Seems we have two main paths here.
Those who want to play 8v8 mostly but accept more 5v5 tournaments can happen and those who seem to want to make warband a medieval cs:go clone.
I think if you try to base competitive native on a csgo or LAN system you will fail. Online 5v5 to me is no easier to organise than 8v8 because most 8v8 teams have more than enough players to cover someone not turning up. If your goal is LAN then you are not ever going to join a 5v5 team as a sub knowing you will just get removed for a LAN tournament unless someone else can't make it, and then if someone is away for a LAN your probably disbanding anyway. Same can be said for 8v8 of course but people won't be joining clans in the hope of going to a LAN.
LAN events are good for sure but you can't change the current system to fit it very well. If more notice is given it would give plenty of time to form 5v5 teams. Imo keep most tournament 8v8 and run a couple of 5v5 tournaments too. Don't force 5v5 to be the main format
I am sure you are aware, but some arent so i will give a brief history why our matches are 8v8 :
Starting out with 15v15 we had the problem : Teams did drop out because they couldnt manage to get enough people during a tournament at some point.
After that we are at 12v12 and we had a problem : Teams did drop out because they couldnt manage to get enough people during a tournament at some point.
Then we went to 10v10 and suprisingly we had a problem : Teams did drop out because they couldnt manage to get enough people during a tournament at some point.
Now we are at 8v8 because it is somewhat stable, and not because we had a great council on how warband is to play right and where we had a huge consensus about 8v8. I dont know how you come to the conclusion that arranging 5v5s ist somehow harder then 8v8s. Your second argument doesnt make sense as well, people leaving a team because they are on the bench would be the same in 8v8 for a LAN, theres just more of those benchies without a chance because you have to have them in order to be able to play regular online matches. Personally i think Warband would be played best 12v12, but there is neither enough willing commanders nor the players for that. (commanding a 5v5 is easy, commanding a 8v8 is stressfull, commanding a 12v12 is a fulltimejob)
_Osiris_ said:Are teams disbanding after each tournament and new ones forming depending on who is available for the next tournament really the way forwards? I can't see this improving the community or the skill levels
No one is saying that you HAVE to have teams of 5 to be an esports, it's just that it is a lot easier to become an esport if we conform to the standard format; it makes it more attractive for sponsors and team organisations. To use the PLG studios example again, they only had 10 chairs set out in a 5v5 format it would have cost a lot to rebuild the stage to allow for another 3 seats per side.Aeronwen said:Lowering teh team numbers was never a good response because it is based on a false premise. That being that there will be MORE viable teams if you lower the number of people in the team. Both that and the idea that you HAVE to have teams of 5 to be an esport is lazy thinking.
Rosslington said:No one is saying that you HAVE to have teams of 5 to be an esports, it's just that it is a lot easier to become an esport if we conform to the standard format; it makes it more attractive for sponsors and team organisations. To use the PLG studios example again, they only had 10 chairs set out in a 5v5 format it would have cost a lot to rebuild the stage to allow for another 3 seats per side.Aeronwen said:Lowering teh team numbers was never a good response because it is based on a false premise. That being that there will be MORE viable teams if you lower the number of people in the team. Both that and the idea that you HAVE to have teams of 5 to be an esport is lazy thinking.
So to say we should stick with 8v8 because "It's more fun" and that "It has more tactical depth" is ridiculous. I would rather sacrifice the 8v8 format and have more tournaments like BoB with travel and accommodations paid for and I'm surprised some of the competitive veterans here don't agree with me, they're the ones losing out on potential prize money. Obviously we can use 8v8 for online tourneys, as said before, so I'm not saying we sacrifice it completely.
Firunien said:Where did you get that consensus that 8v8 is more fun ?
Heard a lot of people saying they prefer 5v5 over 8v8.
Nevino said:Firunien said:Where did you get that consensus that 8v8 is more fun ?
Heard a lot of people saying they prefer 5v5 over 8v8.
the poll? Majority are 8v8 or both, so one can assume a majority prefer 8v8.