Jeffy29
Recruit
Hi, been playing Perisno (0.74) for few days and I constantly see a thing that I have never seen in other mods/native warband. Here is the scenario, you have 200 cavalry force and opponent has 300 weak troops, when you fight and are winning, their troops eventually stop spawning, not because they escape but because the game stop spawning all of their troops. What happens next is after you win the battle and get a casualty screen, you immediately get a new screen to fight remaining troops. I noticed the game always preserves AI troops around 130 then 44 and then 2-3. Again these are not troops that escaped during battle but troops that were not spawned during the battle. If AI stops spawning them because it predicts they lost the battle, then why it instantly offers me remaining troops to fight against?
I find this pretty annoying since against big enemies you fight atleast 2-3 times, is there a way to turn it off? This problem war pretty hard to describe, so if you don't understand what I mean, please tell me and i will try to clarify it further.
I find this pretty annoying since against big enemies you fight atleast 2-3 times, is there a way to turn it off? This problem war pretty hard to describe, so if you don't understand what I mean, please tell me and i will try to clarify it further.