ramlrm said:It would be nice to see a harder global difficulty setting. People seem to complain that mommy is to hard when in fact it should be normal, normal casual, and get rid of casual altogether. Or at least have a super mommy
There is auto save option. You can choose it when creatin character.GK_JaXm said:Auto-Save please
Most mods randomly crash for me, just traveling on world map or starting to talk to someone
Would be very appreciated, I tend to forget to save
Tumetsu said:There is auto save option. You can choose it when creatin character.GK_JaXm said:Auto-Save please
Most mods randomly crash for me, just traveling on world map or starting to talk to someone
Would be very appreciated, I tend to forget to save
If that's on, you can save anytime by clicking camp menu and then coming back
Tumetsu said:Yes, it is auto-save. It saves every time you visit towns or do other things you mentioned. You just have to choose the "no quitting without saving" option when creating character. It works just like in the Native.
Because it also saves when you visit camp menu, it's easy way to save whenever you want. Like before big battles or something like that.
CptData said:Well, I'd like to see some more options to change / edit difficulty settings. It also should include composition of Light and Dark Armies.
In my case, I'd love to see bigger undead hordes with weaker units, so it feels more like "Army of Darkness": more skeletons, including footmen, spearmen, archers, riders, rider archers (you have them already), zombies, ghouls and such.
Also I'd like to see a different kind of poison: instead of insta-kill (Remnants have a tendency to do that), it should reduce stats for a while, like "Reflexes" or "Toughness". It also should reduce regeneration. You won't get insta-killed anymore but you won't survive getting swarmed by those guys either.