Summary: Can kill the youth you're supposed to talk to and protect
How to Reproduce: Start family feud, shoot/throw projectile before talking to the person you need to protect.
Have you used cheats and if so which: no
Scene Name: Shouldn't matter, but Etirfurd
Killing them makes them die in the game, not just in the scene. Cant finish or cancel the quest, it will just fail after waiting out the time.
[Suggestion part]:
Should either not allow friendly fire, or better yet imo, when killing them the quest should fail, and you get very heavy relationship deduction with the quest giver notable, and maybe a line of them acknowledging that you killed the one you were supposed to protect. Fun for rp
And giving dishonorable trait ofcourse!
How to Reproduce: Start family feud, shoot/throw projectile before talking to the person you need to protect.
Have you used cheats and if so which: no
Scene Name: Shouldn't matter, but Etirfurd
Killing them makes them die in the game, not just in the scene. Cant finish or cancel the quest, it will just fail after waiting out the time.
[Suggestion part]:
Should either not allow friendly fire, or better yet imo, when killing them the quest should fail, and you get very heavy relationship deduction with the quest giver notable, and maybe a line of them acknowledging that you killed the one you were supposed to protect. Fun for rp
And giving dishonorable trait ofcourse!