spiritwind
Squire
In 2015 a war raged through the world. Every nation found themselves in a position where they had only two options, kill or be killed. Finally after 3 years of brutal murders a group of terrorists acquired a nuclear bomb that had the strength to cause death to all countries of the world. While feeling very pleased with themselves the terrorists launched this bomb in the middle of the Atlantic Ocean. Doing so didn't cause the complete destruction that it was capable of. Many were pumped full of radiation and left for the mutations to occur. 70 years later you were born.
*note - This is not a final storyline. Editing WILL be done*
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This a mod for Mount&Blade version 1.011.
We have released demo versions of this game on the Taleworlds forums
but have yet to do so on moddb. Sorry about that, but we don't want anyone thinking its a full version and then forgetting all about the mod.
-------------------------
Screenshots
These are beta versions, some editing may be done, item screen shot shows a lot of placeholder textures, dont scare at the plasma rifle =p.
Not all material is shown.
*sorry he has a mustache =p. Didn't notice that until now ^^.*
----------------
Recruiting
We require previous work in order to join the team. If you don't have any work to show us then I, spiritwind, will give you a small project complete before you will be let into the development scene on the fallout team. If you are interested in joining then simply send me a pm telling me what your interested in.
We are currently open in the following fields.
Texture Artist
You must be able to make HIGH quality textures that mesh together really well and do not look like blocks from far distances.
Advanced Modeler
You must have tons of experience in the modeling fields. You must be able to export all models into .obj format. You must also know how to texture and skin all types of models, weapons, scene props, trees, bla bla bla, and add them efficiently in mount&blade through .brf format.
Python Coder/Programmer
You must be pretty skilled with this field and know how to work mount&blade efficiently 100% through he module python files.
Scene Editor
You must have tons of experience with the fallout team and with the program that mount&blade provided for modders to edit the scenes. We will accept no *just learning* people in this field. You must be able to use your imagination and create reality based wasteland towns and maps.
Voice Actors
We are currently greatly recruiting voice actors. We are going to try and get as many characters to speak their dialogs as possible! So if you have good equipment to record your voice, great voice acting skills, and experience with the fallout mod then this is the position for you!
Any other fields that you might be able to benefit the mod with please contact spiritwind51 about!
-------------------------
The Fallout Team
Spiritwind
Team leader, coding, basic modeling, scene editor, brf editor, basic texture changes, and quest writer
Jlgx50
Advanced Modeler, Officer of the Fallout Modding Team
Kamov23
Modeler
Geroj
Modeler
Pagan
Music developer
Jade
Concept artist
Waha
Advanced Modeler
Deon
Advanced Modeler
Jestersheep
Advanced Modeler
F0xfingers[/i]
Sound Developer
Merritt
Voice Actor
-------------------------
Contributors
Wheene: Contributed a lot of awesome weapons such as the glock23c, gauss pistol, gauss rifle, and much more. He also did the power armor, however the textures and uv mapping of these models were done by current members.
If I have not listed your name here and you have contributed some material to the mod then please contact spiritwind so you will be listed here.
Mortecha: Past team member, contributed concept art.
Lonehwolf: Past coder, did some coding, not a ton, but his presence really helped a lot and he helped a ton with getting the team forum set up, even though we have moved from that forums into a new one. It was nice working with you pal
-IYI-O-R-T-: The Dog and Brahmin models, thanks a ton pal
ConstantA: Some coding help
Wei: Past team member, contributed some awesome textures
-------------------------
If you have any questions of comments feel free to post!
Here is the latest download of public version 1.0!
http://www.moddb.com/mods/fallout/downloads/fallout-mod-public-version-10
Here is the latest forums, it will prob be moved two more times in the next couple of months until it has its own domain along with our own domain and website for the mod as well.
http://mnbfallout.forumotion.com/index.htm
*note - This is not a final storyline. Editing WILL be done*
-------------------------
This a mod for Mount&Blade version 1.011.
We have released demo versions of this game on the Taleworlds forums
but have yet to do so on moddb. Sorry about that, but we don't want anyone thinking its a full version and then forgetting all about the mod.
-------------------------
Screenshots
These are beta versions, some editing may be done, item screen shot shows a lot of placeholder textures, dont scare at the plasma rifle =p.
Not all material is shown.
*sorry he has a mustache =p. Didn't notice that until now ^^.*
Recruiting
We require previous work in order to join the team. If you don't have any work to show us then I, spiritwind, will give you a small project complete before you will be let into the development scene on the fallout team. If you are interested in joining then simply send me a pm telling me what your interested in.
We are currently open in the following fields.
Texture Artist
You must be able to make HIGH quality textures that mesh together really well and do not look like blocks from far distances.
Advanced Modeler
You must have tons of experience in the modeling fields. You must be able to export all models into .obj format. You must also know how to texture and skin all types of models, weapons, scene props, trees, bla bla bla, and add them efficiently in mount&blade through .brf format.
Python Coder/Programmer
You must be pretty skilled with this field and know how to work mount&blade efficiently 100% through he module python files.
Scene Editor
You must have tons of experience with the fallout team and with the program that mount&blade provided for modders to edit the scenes. We will accept no *just learning* people in this field. You must be able to use your imagination and create reality based wasteland towns and maps.
Voice Actors
We are currently greatly recruiting voice actors. We are going to try and get as many characters to speak their dialogs as possible! So if you have good equipment to record your voice, great voice acting skills, and experience with the fallout mod then this is the position for you!
Any other fields that you might be able to benefit the mod with please contact spiritwind51 about!
-------------------------
The Fallout Team
Spiritwind
Team leader, coding, basic modeling, scene editor, brf editor, basic texture changes, and quest writer
Jlgx50
Advanced Modeler, Officer of the Fallout Modding Team
Kamov23
Modeler
Geroj
Modeler
Pagan
Music developer
Jade
Concept artist
Waha
Advanced Modeler
Deon
Advanced Modeler
Jestersheep
Advanced Modeler
F0xfingers[/i]
Sound Developer
Merritt
Voice Actor
-------------------------
Contributors
Wheene: Contributed a lot of awesome weapons such as the glock23c, gauss pistol, gauss rifle, and much more. He also did the power armor, however the textures and uv mapping of these models were done by current members.
If I have not listed your name here and you have contributed some material to the mod then please contact spiritwind so you will be listed here.
Mortecha: Past team member, contributed concept art.
Lonehwolf: Past coder, did some coding, not a ton, but his presence really helped a lot and he helped a ton with getting the team forum set up, even though we have moved from that forums into a new one. It was nice working with you pal
-IYI-O-R-T-: The Dog and Brahmin models, thanks a ton pal
ConstantA: Some coding help
Wei: Past team member, contributed some awesome textures
-------------------------
If you have any questions of comments feel free to post!
Here is the latest download of public version 1.0!
http://www.moddb.com/mods/fallout/downloads/fallout-mod-public-version-10
Here is the latest forums, it will prob be moved two more times in the next couple of months until it has its own domain along with our own domain and website for the mod as well.
http://mnbfallout.forumotion.com/index.htm