Elephant Handcannon vs Normal Handcannon

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Swadius 2.0

Grandmaster Knight
What is the difference between these two, specifically is there something about the Elephant handcannon that justifies its price other than a slight increase in all stats?
 
Did you noticed that you can fire the elephant handcannon while mounted, and not the normal one?
That's a pretty big advantage...
 
What?

1st: You can fire both mounted, that's true. BUT
2nd: I cannot reload the normal one while mounted, but I CAN reload the elephant one while mounted. And do straight around 180-200 damage...

That's what I meant. If your mod do not respond like this maybe it has a problem. Check it in the bug report post, but you may need to reinstall it...
 
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Fresh 1.16

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MiguKendo said:
That's what I meant. If your mod do not respond like this maybe it has a problem. Check it in the bug report post, but you may need to reinstall it...

Corrupted downloads often just stop working rather than altering a very specific item modifier. The number that controls the type of flags the item has is generated through a mathematical formula when the module files are compiled, and the chance of a random download error shifting the number to the exact position where it would still make sense to the client is immensely low. I do not think this is a download error.
 
Damn!
OK, I really see your point. But I assure you I can reload elephant handcannon while mounted on my gameplay. I have 1.15, maybe that's the reason? I really do not know anymore.  :?:
 
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