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Feel free to post all of your suggestions about the ECS here!
Yeah, it works pretty well in Vikingr. I'm not sure whether it's viable for a competitive environment though, since one could argue that a team leading 3-0 deserves to get the advantage it worked for (or something along that line).Dasvi2018 said:-snip-
Okay. I did not get it just by reading the tourney's name.Killfacer said:
In my opinion it does effect the variety of the tournament - just imagine we have 6 streams per weekend. Whilst some people already find 6 streams on the same map with the same factions rather boring, how is this gonna look like with 12 streams? For me as a player, I love playing on as many different maps as possible, because playing on Nord Town for the 100th time isn't really enjoyable nor exciting anymore, we are all used to the way teams generally play certain maps. Also, the maps the teams are going to play on have been around for quiet some time now, the latest additions being Fort of Honour and Verloren. So it's not like commanders have to create completely new tactics, they already have a pool of old strategies for these maps.Arch3r said:There was this suggestion I made to Deacon earlier, which he said he would consider.
Have several successive matches of the tournament be played on the same Map + Faction setup
In my opinion practicing a new map every week or in even less time (f.e. last match played was on Sunday, while the next match is arranged on Thursday, which leaves only 3 days to practice) makes it so maps and faction setups are practiced half-arsed. Interesting and varying tactics are pretty rare because not only is there a lot of matches to be practiced, all matches require completely unique practice. As a commander myself I must say that this isn't fun at all.
The benefits of having multiple matches played on the same setup are, even if it's just 2 matches on the same setup in a row:
- More interesting matches to both play and watch as training for a map+faction setup is more rewarding and thus done more often.
- It reduces the amount of work commanders have to do.
- Competitive games such as League of Legends or sport likes soccer are always played on the same field/map. If anything it only makes the game/sport a better competitive environment.
A disadvantage could of course be that there's less variety in the tournament, but more often than not some if not most maps were played twice anyway. In this case you could already pick up old strategies and adapt them to the different factions, but honestly I don't see how this variety benefits the quality of the tournament.
Playing 2 matches in 2 weeks on the same setup doesn't change the pacing or deadlines of the tournament nor is a very drastic rule change. Yet it does offer some advantages.
Everyone is mastering the maps already, since the EN(P)L or at least WNL. As I said, I'm sure also you already have a number of strategies for certain maps. And you are right, there hasn't been a weekend with 6 streams but with 5 during WNL2 Week 3 and 8. Since we are planning on covering even more matches than during WNL2, I think 6 is a relalistic number.Arch3r said:I don't think the disadvantage, being variety, outweighs the advantages though. I believe there's fun in mastering maps, coming up with new ways to play a map to gain an advantage. Also, when have there ever been 6 streams a weekend?
And League of Legends is a pretty good comparison, since it's the pinnacle of competitive gaming. Sure there's champions giving variety here, but in Warband there's 8 players instead of 5, which can have any class lay-out (as opposed to a pretty strict meta in LoL). Also, you entirely ignored my comment that maps are often played twice in the tournament anyways. For convenience sake, why not play them successively.