Development Notes (Updated Jan 5, 2008)

Users who are viewing this thread

Status
Not open for further replies.

HardCode

Master Knight
Development Log:

v.903a109 (5 Jan 0:cool:
  • Bug fixes

v.903a108 (5 Jan 0:cool:
  • Release!
  • Characters can now pursue a career as a slaver.  Talk to Ramun in Zendar
  • Deserter troops reintroduced
  • Salt Mine reintroduced
  • Buy specialized horses from the Zendar Horse Farm
  • Too many tweaks/enhancements to list here

v.903a107 (2 Jan 0:cool:
  • In beta testing.
  • Many, many new features and new items that apply to some of those new features. You're in for a nice surprise!

v.903a100 (15 Dec 07)
  • Port to M&B .903

v.901a110 (7 Dec 07)
  • Add interesting history and descriptions to the unique items
  • Female ranger line: respond as Infantry rather than Archers
  • Factions now start at war with some others (similar to .89x Native)

v.901a100 (1 Dec 07)
  • Port to M&B .901
  • Faction joining stuff now same as Native
  • NPC hero permanent death removed (implementation was too buggy and messy)
  • Various bugfixes

v.894a500 (23 Nov 07)
  • Professional army colors by Selvhan: each faction now wears distinctive colors and armor
  • Troop rebalance by Selvhan
  • Many more items by JaGeR, Luigi and Septa Scarabae
  • Several more unique items including a unique bow
  • Zendar armorer now sells every armor / shield (guaranteed in stock or your money back!)
  • Horses are faster
  • Morale penalty added for having enemy faction troops as party members (non-prisoners) - Note: heroes have neutral faction and cause no penalty

v.894a400 (07 Nov 07)
  • Optional chance of permanent hero death upon serious injury.
  • Added option to discharge heroes back to taverns. Note: you need to pay them severance pay.
  • Make dialogs for BK and DK to only attack after provoked
  • Option: Collect all heroes in Four Ways Inn at start. Default: OFF
  • Improve Ironskin ratings for DKs
  • Give Awali better loot
  • Elite troops for major factions: single high level troop specializing in faction strengths - (except Nords who already have Champions)
  • Ranger armor improves with increased levels (e.g. Woodsman has Light Armor, Warden has Light Armor (Hardened) + Light Mail, Huntmaster has Light Mail (Reinforced) + Heavy Mail... and so on) - so if you want you can keep having them wearing the lighter class of armor without losing too much in protection.
  • Add more items (e.g. JaGeR's retextured mail and plate, shields, Luigi's items from D&M, Septa's retextures, Talak's weapons)
  • Incorporate Guspav's shader fix
  • Rebalanced Rangers and allow Plate armor selection
  • Bugfixes: Heroes now draw 4xlevel in wages (instead of 10x), Raseb and Carlos no longer wear throwing knives on body.

v.894a300 (oct 07)
  • Heroes now can select a specific weapon type to auto-loot for EACH of their 4 slots. Yeah, you can make Carlos collect 4 stacks of throwing weapons, that kind of crazy thing.
  • Fully CUSTOMIZABLE regular troop line (Rangers). Talk to the Ranger Master in Zendar. You can fully customize the gear of these guys by talking to them. Subject to level limits (e.g. only high level rangers can choose to wear heavy armor).
  • Battle profiles expanded: Now you can select the type of melee weapon to bring into battle. NPC heroes and Rangers obey these commands. This and the mounted/unmounted ranged/no ranged options are selectable by RIGHT-CLICKING the player party menu, no need to talk to your troops to choose them (but you can if you want to).
  • Four Ways Inn item pool available: can get your wounded heroes to discard into the Inn's item store and then get your active members to auto-loot from it
  • New parties: Dark Knights, Awali, Black Khergits
  • Raptor's swords are back as unique random drops
  • New NPC hero: Werner, engineer and tactician.
  • Game options implemented: can select to turn off hero wounding etc.
  • Zendar chest now generates sunglasses (one per day if the chest is emptied). Wear it to look cool like me. Or not.
  • Shields don't have modifiers right now (to avoid a bug), but this will be fixed when the next M&B version comes out!
  • Heroes rebalanced to give more challenge.
 
Status
Not open for further replies.
Back
Top Bottom