Damage calculation formulas

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dochtorgajo

Squire
Good day

Id like to ask if there is any page out there or if someone couldnt put together some basics of how to calculate different melee damage type effects on armour, maybe with all the skills counted, and how to correctly find out how much protection different armours offer against different weapons. (Id like to play with it a little bit to make few historical mods feel even more accurate :mrgreen:)
 
(base damage - armor*soak)*(1 - armor*reduction/100)
Where base damage is a random roll between half of your weapon damage rating to its full rating (proficiencies should affect the roll) and then modified by skill and speed. Soak and reduction can be found in module.ini in Native folder or the mod of your choice.

Have fun.
 
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