In Progress d3d device context error

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No, I didn't use any mods.
May not be a rogue pointer, could be a corrupt texture or mesh, probably is actually.

Make sure you delete all your old caches.
Its gotta be something akin to that because everytime I do a fresh wipe of bannerlord its stable for a long while then at somepoint which ive determined to just be actually completely random the game decides to crash with the error constantly
Oh and to correct one of my previous statements ive noticed having the texture streaming budget set to anything but very high makes it happen way less often but unfortunately doesn't totally fix it
Locations of Shader caches -

(1) Steam / Bannerlord
(2) "C:\ProgramData\Mount and Blade II Bannerlord"
(3) "NVidia also keeps a shader cache located in %LOCALAPPDATA%\NVIDIA\DXCache and %LOCALAPPDATA%\NVIDIA\GLCache ..".
(4) Maybe even on Cloud ? but I'm not sure where that might be ?

Hope this helps.
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