jik
Knight
hmmm. Maybe we need to look at this from another angle.
Usually when troops are upgraded, they gain new gear as well as new roles. This also increases the cost per soldier. I remember reading this is due to the cost of equipment and better pay for their skills. But how would this all come about?
I was playing a few mods since things are alot better in game from v8.xx. I beleive it was the Sord of Democals that has you create the proper "barracks" to be able to train your troops, and there is a black smith option, though I don't think it's in porper use yet (I have yet to get that far in the game). I think the combination of the 2 can make this type of mod work. Here's what I think:
1. When in the field, your troops cannot upgrade. They will (as usual) gain the ability to upgrade, but cannot be upgrade in the field.
2. When you return to one your castles, if you have the required structures, you can start to upgrade your troops.
3. When you upgrade your troops you can then set the equipment they get. This will increase the cost per troop per week.
The break down of why to do it this way?
Since you have a major holding (the castle) you can "contract" to the blacksmith to provide gear, and you pay him over time (increase in troop cost goes to him). I guess you could leave out the training buildings, or make it so that the training buildings recruit x unit(s) per week, or have them add XP to troops while there each night.
I guess, just the blacksmith would be needed, but the point being, this would be a more realistic way of upgrading their gear. Yes the major drawback would be that you would need to own a castle, but in reality, you couldn't afford the cost of those upgrades any other way either. Maybe all castles/cities have a blacksmith.
Usually when troops are upgraded, they gain new gear as well as new roles. This also increases the cost per soldier. I remember reading this is due to the cost of equipment and better pay for their skills. But how would this all come about?
I was playing a few mods since things are alot better in game from v8.xx. I beleive it was the Sord of Democals that has you create the proper "barracks" to be able to train your troops, and there is a black smith option, though I don't think it's in porper use yet (I have yet to get that far in the game). I think the combination of the 2 can make this type of mod work. Here's what I think:
1. When in the field, your troops cannot upgrade. They will (as usual) gain the ability to upgrade, but cannot be upgrade in the field.
2. When you return to one your castles, if you have the required structures, you can start to upgrade your troops.
3. When you upgrade your troops you can then set the equipment they get. This will increase the cost per troop per week.
The break down of why to do it this way?
Since you have a major holding (the castle) you can "contract" to the blacksmith to provide gear, and you pay him over time (increase in troop cost goes to him). I guess you could leave out the training buildings, or make it so that the training buildings recruit x unit(s) per week, or have them add XP to troops while there each night.
I guess, just the blacksmith would be needed, but the point being, this would be a more realistic way of upgrading their gear. Yes the major drawback would be that you would need to own a castle, but in reality, you couldn't afford the cost of those upgrades any other way either. Maybe all castles/cities have a blacksmith.