Only one other mod has gotten me as hype for a new update as this one has
Necromancy is A Wonderful thing, but mostly for the late game. Sure they die pretty fast, but a Decent Necromancy skill can spawn a few hundred skeletons after a big siege that can surpass your party limit, meaning that you have Free Castle and Town Defense. That removes the running around you have to do to keep conquered area's stocked.Glass_Justice said:Why are you going to have it require sources for undead generation? Necromancy is already kind of bad tbh. There's no reason to use undead over living troops.
guspav said:Necromancy is being updated and improved. There are many plans for it to be a kind of magic, complete with it's own spell book. For the time being, recruiting specific undead troops is now a possibility (skeleton cavalry, shadow assassins, etc.).
Chepe said:>Mod still being updated
OUR TIME IS NOW
This was one of my favorite warband mods and I'm overjoyed to see that it's still being updated. 90% of warband mods have at least one thing in the mod that completely ruins the experience. But this one stands out as a gem. GET HYPEMapleveins said:Chepe said:>Mod still being updated
OUR TIME IS NOW
Wut
OhyesbbChepe said:This was one of my favorite warband mods and I'm overjoyed to see that it's still being updated. 90% of warband mods have at least one thing in the mod that completely ruins the experience. But this one stands out as a gem. GET HYPEMapleveins said:Chepe said:>Mod still being updated
OUR TIME IS NOW
Wut
Doesn't matter as long as the positive relations for enemies gets fixed. After a year of not playing, because of that glitch ruining a play-through for me, I came back and forgot why I stopped playing then did it again. ****Bandit___Man said:What percentage of the mod is done i.e 90% 80%
guspav said:The mod is taking a nap currently as I am very busy with real life and I am kind of stuck with those nast bugs I mentioned earlier. I guess my best bet will be to reassemble the mod little by little from the (new) vanilla code up and hopefully all those bugs will disappear.
Mapleveins said:guspav said:The mod is taking a nap currently as I am very busy with real life and I am kind of stuck with those nast bugs I mentioned earlier. I guess my best bet will be to reassemble the mod little by little from the (new) vanilla code up and hopefully all those bugs will disappear.
UNACCEPTABLE *thRoWs AllL The TABLeS*
hehe just kidding