Well, that is one argument, and I assume its valid. I actually assumed that out of memory the "straps" in the game were exactly that, and not bandoliers, like
, although this is at least a 150 later depiction of a circassian, i do not mean it as a reference.
Nevertheless, I think this should also be looked at from a video game variety perspective. Currently Seymen and Circassians look more similiar than ever, essentially the same, with only the tunic underneath the chainmail being a different color. That bandolier was exactly what made them stand out and gave them identity as a distinguishable cultural unit.
While you may be right that the Seymen did not use bandoliers at the time, they also might have. Its not like the item is anachronistic for the period. It is most certainly not. In favor of flavour, I would have kept them.
Again, by that same logic, other units should be omitted as well, and that would undoubtedly hurt the mod. As I have said before, the wondrously made heavy cuirassiers that you have in your forum banner.. I am actually really interested in hearing about their last recorded usage in Europe at all. I've done my research before and for a long while the last recorded usage of full armor (three quarters) was in somewhat early English Civil War during 1640's, namely two regiments of horse raised by Arthur Haselrig, which is not to say they weren't used elsewhere or later, but the sources are silent. I've read about one instance of them being used much, much later, well into 18th century by Spain, but that was not exactly a source nor was it well detailed. (If anyone could actually shed some light on this, I'd be very interested)
Lest I digress further, the instance of the inaccuracy in the mod is that, while its not impossible, to my knowledge Sweden did not field a regiment of fully armored horsemen during this period, not even a royal one. One source that I've read says that even as far back as TYW the Swedes were "fearing the German cuirassiers". That said, it is not entirely impossible that they did, and even so, you should not remove them.
The same can be said for the lack of hats on Swedish noblemen, that they did wear in the thick of battle (some had armored caps underneath), Polish cavalrymen (forgot the troop name) now wearing the white full armor that the Swedish Cuirassier did back in the vanilla game, Swedish pike militia wearing the tunics fitting for a medieval peasant instead of some sort of semi uniformed justacorps, and a few other instances.
What I'm saying is, you allowed yourself some liberties where you thought the end result would look better with a slight compromise, and in some instances you were right, where things were added. Most of them I like, some I dislike (the removals of things, mostly) and some I understand. Still, when there's a choice of two generic tunics or one visually more rich alternative, I would go with the visually richer one if it doesn't stray too much from historicity, and I don't think a bandolier is a cardinal sin of any kind here.
Anyway, I'd like to report a very unfortunate, soul crushing glitch that I have been encountering in this mod as well as another WFAS mod, English Civil War. The troops refuse to fire at certain distances and in certain formations, even when nothing is obstructing their view. It happens no matter the formation, but especially when I order them to re-align into 5 rows, not a single bullet comes out. A few do come out in single formations but it is nowhere near acceptable.
Here are some screenshots for reference: