Truewan
Recruit
Welcome Peasants to my submod
Seeing as how exactly ZERO of you have ever touched Cretas, I decided to go ahead and make them a viable and better looking faction than whatever the Perisno devs were planning with them (pls don't ban me, I am small and weak)
Let's go ahead and address the biggest issue first: WHITE faction color? Seriously? White in fiction represents cold, purity, calculated, clean, and evil. Therefore, I have made the Elves white and Cretas GREEN! Actually, the elves are a lighter shade of green than the darker green of Cretas, I was really tempted to make the elves white though ¯\_(ツ)_/¯
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Lore:
After years of war against the Reich and carving up their lands among their lords; the Cretas have retreated across the river to their last stronghold, and a new king has come to power with one goal: Preservation. They are resisting the Reich's attempts to assimilate them and have developed tactics accordingly, they dream of retaking Voldeberg and the surrounding peninsula - perhaps even forging an alliance with the Illica Falki or nearby giants. With Cretas facing extinction - their people and troops are motivated to succeed! The desperation has given the Cretas troops the ability to push themselves beyond what most factions troops can handle, even the dwarves would be impressed with their resolve!
Troops:
Some of the best spearmen in the world are at any Cretas lords disposal - albeit almost out of necessity as they are surrounded by horse lords to the north and south and the rebellious Illica Falki. However, they lack proper equipment and their infantry take retooled mining picks into battle. Swords require far more work to create than a simple spear, or mining pick and they only hold a castle. The women of Cretas have also taken up arms and will fight to retake their homes, grabbing the nearest crossbow and taking it onto the battlefield - bows require years of training and the people of Cretas do not have sufficient time to train such troops, but the heavily armored troops of the Reich are in for a surprise when they find out what awaits them!
Having lost most of their horses to the Reich; most of their nobles are forced to fight on foot, but do not underestimate them, they are deadly with a spear and javelin and able to withstand punishment that would cripple most other men in Perisno. There are rumors that the few nobles who do use horses have special staves that can crush any of the Riech's troops attempts to resist their righteous fury!
Ultimately, this makes them the most unique faction in the game - but this an advantage against the troops of the Reich, disadvantage against lesser armored troops such as the Kuu-lanHorde or Giants.
Troop Tree
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- For those of you who enjoy making your own faction and controlling everything, about half their armor comes from the players faction in the game; as someone who never starts his own faction (who enjoy's that much micromanagement?!) - I never got to see some of these armors being used
- I took inspiration for the faction on the people of Novgorod in a different game: See http://www.stainless-steel-mod.com/Novgorod/Novgorod_Home_Guard.html
- They use actual spears instead of the staves the devs gave them, some of the legion spears are lighter than regular spears, so their ranged troops use those. With one exception to this rule: their tier 1 cav
- Some bugs:
I did not want to rename the crossbowmen, simply because I did not want to break anything and this is my first mod, so you will have "huntsmen" with females instead of males. Mainly because I could not find a better green plate armor replacement than what the females of this game had to offer (light-female green plate).
I do not know how to change the quest: "In recognition of your service, you have been given this overweight, crappy Cretas darkplate (again, no insult to the devs here, I'm sure you're swamped with many other things to do and appreciate the time you've taken to create this beautiful mod). So you'll always get that darkplate warrior armor that looks so out of place in the game
- I buffed certain items they use, in particular their staves which are. . . well kind of useless. Their armor is also better suited for speed.
- I welcome all criticism, and of course, compliments make baby Jesus smile!
- I tried to make it so ownership of items (Guardian spear, green plate armor, Eidolon war staff, ect) appears in their capital and buffed merchant spawn rates and better drops. Mainly because it's very hard for the faction to even take one city with a merchant inside of it, so it should feel more rewarding with reinforced/balanced/masterwork drops.
- Their nobles areOP very tough! on foot, but they should be few and far between, you only have one outpost to recruit from, they are not stronger than the Giants but have the most HP for any human infantry unit in the game. Valahir dudes still hit harder, I may nerf their armor in the future
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https://www.dropbox.com/s/51wc5qmnfel0ypa/Cretas%20Faction%20Overhaul.zip?dl=0
I HOPE YOU ENJOY IT, YA PEASANTS
Edit: Updated files in submod to include all needed files,it's almost harvesting season harvesting season is here
Seeing as how exactly ZERO of you have ever touched Cretas, I decided to go ahead and make them a viable and better looking faction than whatever the Perisno devs were planning with them (pls don't ban me, I am small and weak)
Let's go ahead and address the biggest issue first: WHITE faction color? Seriously? White in fiction represents cold, purity, calculated, clean, and evil. Therefore, I have made the Elves white and Cretas GREEN! Actually, the elves are a lighter shade of green than the darker green of Cretas, I was really tempted to make the elves white though ¯\_(ツ)_/¯
____________________________________________________________________________
Lore:
After years of war against the Reich and carving up their lands among their lords; the Cretas have retreated across the river to their last stronghold, and a new king has come to power with one goal: Preservation. They are resisting the Reich's attempts to assimilate them and have developed tactics accordingly, they dream of retaking Voldeberg and the surrounding peninsula - perhaps even forging an alliance with the Illica Falki or nearby giants. With Cretas facing extinction - their people and troops are motivated to succeed! The desperation has given the Cretas troops the ability to push themselves beyond what most factions troops can handle, even the dwarves would be impressed with their resolve!
Troops:
Some of the best spearmen in the world are at any Cretas lords disposal - albeit almost out of necessity as they are surrounded by horse lords to the north and south and the rebellious Illica Falki. However, they lack proper equipment and their infantry take retooled mining picks into battle. Swords require far more work to create than a simple spear, or mining pick and they only hold a castle. The women of Cretas have also taken up arms and will fight to retake their homes, grabbing the nearest crossbow and taking it onto the battlefield - bows require years of training and the people of Cretas do not have sufficient time to train such troops, but the heavily armored troops of the Reich are in for a surprise when they find out what awaits them!
Having lost most of their horses to the Reich; most of their nobles are forced to fight on foot, but do not underestimate them, they are deadly with a spear and javelin and able to withstand punishment that would cripple most other men in Perisno. There are rumors that the few nobles who do use horses have special staves that can crush any of the Riech's troops attempts to resist their righteous fury!
Ultimately, this makes them the most unique faction in the game - but this an advantage against the troops of the Reich, disadvantage against lesser armored troops such as the Kuu-lanHorde or Giants.
Troop Tree
______________________________________________________________________________
- For those of you who enjoy making your own faction and controlling everything, about half their armor comes from the players faction in the game; as someone who never starts his own faction (who enjoy's that much micromanagement?!) - I never got to see some of these armors being used
- I took inspiration for the faction on the people of Novgorod in a different game: See http://www.stainless-steel-mod.com/Novgorod/Novgorod_Home_Guard.html
- They use actual spears instead of the staves the devs gave them, some of the legion spears are lighter than regular spears, so their ranged troops use those. With one exception to this rule: their tier 1 cav
- Some bugs:
I did not want to rename the crossbowmen, simply because I did not want to break anything and this is my first mod, so you will have "huntsmen" with females instead of males. Mainly because I could not find a better green plate armor replacement than what the females of this game had to offer (light-female green plate).
I do not know how to change the quest: "In recognition of your service, you have been given this overweight, crappy Cretas darkplate (again, no insult to the devs here, I'm sure you're swamped with many other things to do and appreciate the time you've taken to create this beautiful mod). So you'll always get that darkplate warrior armor that looks so out of place in the game
- I buffed certain items they use, in particular their staves which are. . . well kind of useless. Their armor is also better suited for speed.
- I welcome all criticism, and of course, compliments make baby Jesus smile!
- I tried to make it so ownership of items (Guardian spear, green plate armor, Eidolon war staff, ect) appears in their capital and buffed merchant spawn rates and better drops. Mainly because it's very hard for the faction to even take one city with a merchant inside of it, so it should feel more rewarding with reinforced/balanced/masterwork drops.
- Their nobles are
___________________________________________________________________________________
https://www.dropbox.com/s/51wc5qmnfel0ypa/Cretas%20Faction%20Overhaul.zip?dl=0
I HOPE YOU ENJOY IT, YA PEASANTS
Edit: Updated files in submod to include all needed files,