Crashing - Invalid opcode 17 rgl error

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Starting new log file.
Version:  1.160

-- OS: Microsoft Windows 7  Service Pack 1 (build 7601), 64-bit
-- RAM: Available physical RAM: 3741MB/4096MB
-- CPU:      Intel(R) Core(TM) i7-3612QM CPU @ 2.10GHz (GenuineIntel)
- L2 cache size: 256K
- CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
- Number of CPUs: 8 ( Speed: ~2095MHz / ~2095MHz / ~2095MHz / ~2095MHz / ~2095MHz / ~2095MHz / ~2095MHz / ~2095MHz )

-- GPU:
- D3D9 Adapter: 0 / Driver: nvumdshim.dll / Description: NVIDIA GeForce GT 630M 
- Texture Memory: 4046 ( Available Texture Memory: 4030 )


Processing Ini File {
Module_name =  Viking
Num Hints =  12
Setting Map Min X =  -257.903931
Setting Map Max X =  281.758240
Setting Map Min Y =  -281.854553
Setting Map Max Y =  290.571899
Unrecognized Module_info directive =  map_min_elevation . Skipping.
Setting Time Multiplier =  0.350000
Setting Seeing Range Multiplier =  6.500000
Setting Track Spotting Multiplier =  0.800000
Unrecognized Module_info directive =  auto_compute_party_radius . Skipping.
Unrecognized Module_info directive =  disable_disband_on_terrain_type . Skipping.
Unrecognized Module_info directive =  use_strict_pathfinding_for_ships . Skipping.
Unrecognized Module_info directive =  skill_points_per_level . Skipping.
Unrecognized Module_info directive =  attribute_points_per_level . Skipping.
Unrecognized Module_info directive =  weapon_points_per_level . Skipping.
Unrecognized Module_info directive =  level_boundary_multiplier . Skipping.
Unrecognized Module_info directive =  attribute_required_per_skill_level . Skipping.
Setting player_wounded_treshold =  5.000000
Setting hero_wounded_treshold =  15.000000
Setting Skill Prisoner Management Bonus =  5
Setting Skill Leadership Bonus =  3
Setting Base Companion Limit =  20
Setting player_xp_multiplier =  1.000000
Setting hero_xp_multiplier =  2.000000
Setting regulars_xp_multiplier =  2.000000
Unrecognized Module_info directive =  far_plane_distance . Skipping.
Unrecognized Module_info directive =  battle_size_min . Skipping.
Unrecognized Module_info directive =  battle_size_max . Skipping.
Unrecognized Module_info directive =  consider_weapon_length_for_weapon_quality . Skipping.
Setting damage_interrupt_attack_treshold =  3.000000
Setting damage_interrupt_attack_treshold_mp =  3.000000
Setting armor_soak_factor_against_cut =  0.800000
Setting armor_soak_factor_against_pierce =  0.650000
Setting armor_soak_factor_against_blunt =  0.500000
Setting armor_reduction_factor_against_cut =  1.000000
Setting armor_reduction_factor_against_pierce =  0.500000
Setting armor_reduction_factor_against_blunt =  0.750000
Setting horse_charge_damage_multiplier =  1.000000
Setting couched_lance_damage_multiplier =  0.650000
Setting fall_damage_multiplier =  1.000000
Setting shield_penetration_offset =  30.000000
Setting shield_penetration_factor =  3.000000
Setting missile_damage_speed_power =  1.900000
Setting melee_damage_speed_power =  2.000000
Setting multiplayer_walk_enabled =  0
Setting mission_object_prune_time =  180
Scan Module Textures =  1
Scan Module Sounds =  1
Unrecognized Module_info directive =  give_performance_warnings . Skipping.
Loading Module Resource  La_Grandmasters_Shaders
Loading Resource  test
Loading Resource  textures_face_gen
Loading Resource  shaders
Loading Module Resource  textures
Loading Module Resource  vc_textures
Loading Module Resource  vc_materials
Loading Module Resource  materials
Loading Module Resource  materials_face_gen
Loading Module Resource  vc_bodies
Loading Module Resource  body_meshes
Loading Resource  uimeshes
Loading Module Resource  meshes_face_gen
Loading Resource  helpers
Loading Module Resource  vc_map_objects
Loading Module Resource  vc_map_iconchars
Loading Resource  particle_meshes
Loading Resource  skeletons
Loading Module Resource  grass_meshes
Loading Resource  plant_meshes
Loading Resource  object_meshes
Loading Resource  object_bodies
Loading Resource  goods_meshes
Loading Resource  item_meshes1
Loading Resource  horse_a
Loading Resource  arabian_castle
Loading Resource  food
Loading Resource  beards
Loading Resource  village_houses
Loading Resource  village_houses_a
Loading Resource  village_houses_b
Loading Resource  hair
Loading Resource  interiors_a
Loading Resource  interiors_b
Loading Resource  interiors_c
Loading Resource  arena
Loading Resource  castle_a
Loading Resource  dungeon
Loading Resource  stone_houses
Loading Resource  snowy_houses
Loading Resource  snowy_castle
Loading Resource  castle_b
Loading Resource  square_keep
Loading Module Resource  vc_pictures
Loading Module Resource  user_interface_b
Loading Module Resource  user_interface_c
Loading Resource  scene_encounter_spot
Loading Resource  interior_thirsty_lion
Loading Resource  scene_small_tavern
Loading Resource  houses1
Loading Resource  wall_meshes1
Loading Resource  town_houses
Loading Resource  doors
Loading Resource  churches
Loading Resource  town_houses_b
Loading Resource  castle_c
Loading Resource  castle_d
Loading Resource  castle_e
Loading Resource  castle_f
Loading Resource  castle_g
Loading Resource  castle_h
Loading Resource  castle_i
Loading Resource  gatehouse
Loading Resource  viking_houses
Loading Resource  fake_houses
Loading Resource  town_houses_c
Loading Resource  particles_2
Loading Resource  prisons
Loading Resource  prisons_b
Loading Resource  interiors_d
Loading Module Resource  vc_terrain_borders
Loading Resource  skyboxes
Loading Module Resource  new_skyboxes
Loading Resource  object_b
Loading Resource  destroy
Loading Module Resource  vc_trees
Loading Module Resource  grass_meshes_b
Loading Resource  interiors_steppe
Loading Resource  town_houses_d
Loading Resource  horses_b
Loading Resource  ani_horse_mounted
Loading Resource  deneme2
Loading Resource  horse_skeleton
Loading Resource  steppe_fake_houses
Loading Resource  tableau_shields
Loading Resource  instruments
Loading Resource  custom_banner
Loading Resource  simple_primitives
Loading Resource  ani_man_walk
Loading Resource  ani_death
Loading Resource  ani_stand_guardsman
Loading Resource  ani_human_mounted
Loading Resource  ani_lady_stand
Loading Resource  ani_poses
Loading Resource  ani_man_cheer
Loading Module Resource  ani_stand_onhorse
Loading Resource  ani_strikes
Loading Resource  ani_equip_arms
Loading Resource  ani_run_p
Loading Resource  ani_run_forward_left_right
Loading Resource  uni_strikes3
Loading Resource  ani_walk_sideways
Loading Resource  ani_run_sideways
Loading Resource  ani_stand
Loading Resource  ani_crouch_down
Loading Resource  ani_low_walk
Loading Module Resource  ani_turn_man
Loading Resource  ani_lancer
Loading Module Resource  ani_attacks
Loading Resource  ani_kicks
Loading Resource  ani_walk_backward
Loading Resource  ani_run_lookingsides
Loading Resource  ani_defends
Loading Resource  ani_walk_lookingsides
Loading Resource  ani_jump
Loading Resource  ani_wedding
Loading Resource  arabian_props
Loading Resource  uni_jump
Loading Module Resource  uni_stances
Loading Resource  uni_equip
Loading Resource  uni_strike
Loading Module Resource  uni_throws
Loading Resource  uni_fistswing
Loading Resource  uni_lord_stand
Loading Resource  uni_defence
Loading Resource  uni_sideways
Loading Resource  dart
Loading Module Resource  rock
Loading Resource  raw_materials
Loading Resource  gauntlets_new
Loading Resource  bride_dress
Loading Resource  ui_server_filter
Loading Resource  ship
Loading Resource  arabian_houses
Loading Resource  object_c
Loading Resource  interiors_arabian
Loading Resource  arabian_village
Loading Module Resource  valleyProps
Loading Resource  workshops
Loading Resource  barrier_primitives
Loading Resource  town_houses_e
Loading Resource  wb_mp_objects_a
Loading Module Resource  vc_arcosyflechas
Loading Module Resource  bry_banners
Loading Module Resource  bry_banners_default
Loading Module Resource  bry_battlebanners
Loading Module Resource  bry_flags_vertical
Loading Module Resource  vc_iconos
Loading Module Resource  bry_pic_mesh
Loading Module Resource  core_ui_meshes
Loading Module Resource  command_cursor
Loading Module Resource  vc_shields
Loading Module Resource  vc_shields_tableau
Loading Module Resource  vc_tunics
Loading Module Resource  vc_tunics2
Loading Module Resource  vc_tunics3
Loading Module Resource  vc_tunicsbasic
Loading Module Resource  vc_tunicsbasic_female
Loading Module Resource  vc_hoodtunics
Loading Module Resource  vc_gambesons
Loading Module Resource  vc_gambesons2
Loading Module Resource  vc_armors
Loading Module Resource  vc_armors2
Loading Module Resource  vc_cloaks
Loading Module Resource  vc_clerics
Loading Module Resource  vc_female_dresses
Loading Module Resource  vc_shoes
Loading Module Resource  vc_swords
Loading Module Resource  vc_helmets
Loading Module Resource  vc_axes
Loading Module Resource  vc_native
Loading Module Resource  vc_props
Loading Module Resource  vc_props2
Loading Module Resource  vc_props3
Loading Module Resource  vc_props_new_houses
Loading Module Resource  vc_sea_battle
Loading Module Resource  vc_spears
Loading Module Resource  dedal_anims
Loading Module Resource  vc_hoods
Loading Module Resource  vc_shields2
Loading Module Resource  vc_swords2
Loading Module Resource  vc_food
Loading Module Resource  vc_tradeitems
Loading Module Resource  vc_knifes
Loading Module Resource  vc_horses
Loading Module Resource  La_Grandmasters_map_text
Loading Module Resource  vc_shields_basic
Unrecognized Module_info directive =  show_troop_upgrades_button . Skipping.

} //Processing Ini File Finished
Loading Music...
Loading Textures...
Finished Loading Textures...
L8 Format is  supported
WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape
WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_check_party_sees_party
WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_missile_launch
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
loading time:  164083
Finished All...
load_map_data complete.
Init_map complete.
init_meta_mission complete.
launch complete.
Unrecognized opcode 2723.; LINE NO: 6:
At script: manage_legs_in_cur_tableau. At script: manage_legs_in_cur_tableau. Unrecognized opcode 2723.; LINE NO: 11:
At script: manage_legs_in_cur_tableau. At script: manage_legs_in_cur_tableau. Unrecognized opcode 2723.; LINE NO: 6:
At script: manage_legs_in_cur_tableau. At script: manage_legs_in_cur_tableau. Unrecognized opcode 2723.; LINE NO: 11:
At script: manage_legs_in_cur_tableau. At script: manage_legs_in_cur_tableau. Unrecognized opcode 2723.; LINE NO: 6:
At script: manage_legs_in_cur_tableau. At script: manage_legs_in_cur_tableau. Unrecognized opcode 2723.; LINE NO: 11:
At script: manage_legs_in_cur_tableau. At script: manage_legs_in_cur_tableau. Unrecognized opcode 2723.; LINE NO: 6:
At script: manage_legs_in_cur_tableau. At script: manage_legs_in_cur_tableau. Unrecognized opcode 2723.; LINE NO: 11:
At script: manage_legs_in_cur_tableau. At script: manage_legs_in_cur_tableau. Warning: Unmatched else_try.; LINE NO: 51:
Warning: Unmatched else_try.; LINE NO: 51:
Warning: Unmatched else_try.; LINE NO: 51:
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At script: game_receive_network_message. SCRIPT WARNING ON OPCODE -2147483098: Invalid Scene_prop Instance ID: 0; LINE NO: 105:
At script: game_receive_network_message. At script: game_receive_network_message. SCRIPT WARNING ON OPCODE 510: Invalid Scene_prop Instance ID: 0; LINE NO: 106:
At script: game_receive_network_message. At script: game_receive_network_message. SCRIPT WARNING ON OPCODE 530: Invalid Scene_prop Instance ID: 0; LINE NO: 107:
At script: game_receive_network_message. At script: game_receive_network_message. SCRIPT WARNING ON OPCODE 1813: Invalid Scene_prop Instance ID: 0; LINE NO: 108:
At script: game_receive_network_message. At script: game_receive_network_message. ERROR: invalid opcode 17
This happens with multiplayer and custom battles (haven't tried campaign yet). This is the non-steam version if you're wondering.
 
Slawomir of Aaarrghh said:
Falconer, looks like you're using old Warband exe. Version 1.161 and higher should not have opcode 17 error.

Ah, just saw that the latest patch is 1.162, didn't check the warband downloads, thanks, should hopefully be fixed after this.

Link for non-steam users needing to patch:
download2.taleworlds.com/mb_warband_upgrade_1100_to_1162.exe
 
Idibil said:
Hi Falconer

This problem was in inventory screen or some scene?
The problem occurred whenever you tried to start any scene, that includes any multiplayer server, campaign (I would assume), custom battle etc. But it's only because if people haven't updated to Warband 1.162.
 
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