whats the best way to keep your companion parties to one culture i have instances where there are khuzait culture but then they will get random sets of battanian recruits and empire etc is this the result of them recruiting prisoners or something
whats the best way to keep your companion parties to one culture i have instances where there are khuzait culture but then they will get random sets of battanian recruits and empire etc is this the result of them recruiting prisoners or something
true wasn't really thinking of that i was gonna get on khuzait clan members thinking they would keep the same troops but nvmI think them recruiting from other cultures then their own is intentional. Imagine your companion traveling all the way to Kuzait villages from Vlandia to get few recruits just because he is Kuzait.
thanks for the explanationThey recruit from neutral villages, different culture friendly villages and liberated prisoners until they hit party size limits. Over party limits in fact, in the case of liberated prisoners.
thats a really good mod but not modding yet will download on a more stable version thanks for linkParty AI Overhaul and Commands
Adds giving advanced orders to your Clan parties on the campaign map, including control over their recruitment. Restricts AI sieges to borders of Kingdoms. Makes the AI more likely to conquer and lesswww.nexusmods.com
Just tell him/her to recruit Khuzait Nomads only. Done.
i have a lot to learn about this game even with 225 hours i havent even bothered making a kingdom yet lol thanks for infoIf you are not part of a kingdom or created one, companions will recruit from any non-hostile faction. If you are part of faction or created your own, then companions will only recruit from settlements that your faction owns.
That's actually a really good concept i like the thought of recruitment preference working out those preferences would be a hard balancing issue it but would bring a lot more realism into the game because i highly doubt a vlandian is gonna just get on perfectly with any other soldier of another culture like empire they have a history would like to see a morale toll come into affect for mixing cultures just to layer the concepts just ideas can't wait to see what this game shapes intoI think it would make sense if lords would have recruitment preferences, based on their culture.
So let's say a khuzait lord is building up an army,
and there will be a maximum size for it, and a desired one,
which is modified by financial situation and conflicts.
So maybe if the desired army size has reached 95%
that lord will only recruit any more troops if he gets khuzait nobles.
And up to 95% he would also recruit khuzait horse archers.
And up to 90% also khuzait lancers and karakhuzait troops.
And up to 85% other khuzait troops as well as imperials/aserai wich are or could get turned into horse-archers.
And up to 80% any other cavalry.
And up to 75% other troops exept infantry without shield,
these would only get recruited when the capacity is 70% or lower.
And let's say there is a member of these wolfskin-archers,
and at 80% capacity this one would recruit nothing exept troops of his minor faction
and maybe also battanian nobles - if he would get any.
And at 60% he would still recruit archers of other factions and battanian troops in general.
( crossbows up to 50% )
And at 40% he would recruit infantry of other factions.
And only up to 20% he would recruit non-battanian cavalry.
This way lords could keep up some habits.