Miila
Recruit
So, now that I've finally joined a faction (Southern Empire) and am participating in battles and sieges and such, I'm finding there to be a bit of a... problem. That being, that the AI in charge of all the allied troops is a complete and utter moron, either straight charging the enemy regardless of the situation, or otherwise marching their forces to a line HALFWAY ACROSS THE MAP, where I can't get my troops in formation with them in time to be effective.
I believe overall command of AI troops should go to the player if their influence is the highest out of present allied lords (and by default if there ARE no present lords) on the field (i.e. if they are all too wounded from a previous battle or round to participate, you are in charge; after all, if they got knocked out and you didn't, clearly you're doing something right that they aren't).
That, or at least adjust AI decision-making to be more manageable. Even the Warband method of allied parties getting into formation and slowly advancing by like 20 paces at a time (unless the enemy is notably outnumbered/outpowered) was better than this.
Speaking of which, in addition to this... please bring back an "Advanced 10/20 paces" movement order. Would be lovely for advancing an entire formation without losing the effective positioning entirely
I believe overall command of AI troops should go to the player if their influence is the highest out of present allied lords (and by default if there ARE no present lords) on the field (i.e. if they are all too wounded from a previous battle or round to participate, you are in charge; after all, if they got knocked out and you didn't, clearly you're doing something right that they aren't).
That, or at least adjust AI decision-making to be more manageable. Even the Warband method of allied parties getting into formation and slowly advancing by like 20 paces at a time (unless the enemy is notably outnumbered/outpowered) was better than this.
Speaking of which, in addition to this... please bring back an "Advanced 10/20 paces" movement order. Would be lovely for advancing an entire formation without losing the effective positioning entirely