They published another dev blog yesterday though.
Hello everyone,
Once again we would like to apologize for the silence on the "Caribbean" - seeing that the players start to worry, we decided to do another update and tell you what we're working at the moment.
First, we digest the results Eurogamer Expo. We got a lot of reviews, ranging from enthusiastic to "I can mod M & B better" (our favorite comment).
The last six months we were mainly engaged in the video and the visual beauty, but the reviews have shown us that we need a better look at the code. Slower machines lead to numerous crashes the game or subsidence huge FPS. Given the experience with the "Fire and Sword", we decided to start to fix it before the release, and not after, so last month we focus on optimizing and refactoring the code. This is a very tedious job that can not tell about the fun - it's kind of explains our silence.
In addition to the alteration of the game code, we also engaged in optimizing graphics - original model ships were still too detailed, so the extra parts we have to cut in the name of optimization.
All of this is quite time-consuming tasks, so once again we moved the timing of release, and was even asked to take pre-orders welcome our Russian publisher.
The timing of release until we can not say anything, but we still hope to have time to get used to Mount & Blade 2, or as we flooded the Russian cruiser "Varyag" .
By the way, the work continues on the graphics - for example, we do a series of brutal new characters: