Caribbean!

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Rigadoon

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EDIT by Captain Lust: Closing this down since Caribbean now has the sub-forum here - http://forums.taleworlds.com/index.php/board,391.0.html

New Mount&Blade Expansion in progress by the guys who did With Fire&Sword. I'll try to keep it updated with the latest news.

Steam Store Page
Developer Website



Unveil Article - July 2, 2012
Snowbird Game Studios announced today the new naval action-RPG called Caribbean! The game is set in XVII century’s Caribbean region, whose unspeakable riches drew many European powers and pirates into the great fight. The game lets player decide their own role and goals and to create their own pirate adventure. Filled with spectacular and brutal sea battles, boarding fights, duels, political intrigues and, of course, piracy, Caribbean! contains everything you ever wanted to have in a videogame about the Golden Era of Piracy.



The game is developed by Snowbird Game Studios (creators of Mount & Blade: With Fire & Sword title) in close cooperation with the developers of the original Mount & Blade game – TaleWorlds Entertainment. Using the improved Mount & Blade: With Fire and Sword game engine, Caribbean! offers one of the most engaging melee battles system and advanced horse-riding mechanics, including some exciting new features:

Sea battles with intuitive and easy control system;
The real-time boarding fights that throw player in the centre of the action;
Detailed management and customization of both the fleet and the crew;
Complex siege system allowing the players to storm forts, harbors or entire cities;
Different kinds of artillery: shipboard cannons, mortars and howitzers;
Random events system that keeps players question their decisions during their voyage;
True ‘Carribean’ atmosphere of the vast and dangerous world;
Unique NPCs whose design based on the real historical figures;
Various multiplayer modes featuring the sea and land battles, boarding and sieges.


The PC release of the game is scheduled for an Autumn of 2012.
Rock Paper Shotgun Article - July 2, 2012

Rock Paper Shotgun Interview- August 9th, 2012

Release Date Changed to Q1 2013 - October 9, 2012

Beta Applications - November 15, 2012

Looking for Scripter - December 3, 2012

Status Update #1 - January 22, 2013

Status Update #2 - February 18, 2013

Status Update #3 - New Screenshots - February 21, 2013

Gameway Interview - April 14, 2013

Still alive - June 11, 2013

Status Update #4 - European Troops - June 19, 2013

Status Update #5 - European Officers - August 20, 2013

Status Update #6 - New Screenshots - August 20, 2013

Status Update #7 - December 19, 2014
 

HULKSMASH

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They talked about it in the M&B 2 thread, but it hasn't had it's own thread AFAIK.

Edit: Ninja'd nevermind.
 

vadermath

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Hmm, I'm very interested in seeing what they'll do about naval combat, seeing they have full access to the engine.
 

Nahkuri

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Those screens look nice and all, but I wonder if they'll manage to pull off anything more spectacular than melee fights on two boats that start some distance away from eachother on a perfectly still body of water, and then awkwardly glide next to eachother. "activate cannon" text when you walk next to one doesn't count as more spectacular.
 

Haresus

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Yeah, hasnt been any threads about it here (been mentioned though). I hope they can make it good.
 

Temuzu

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...Eh.

Does Yoshi have something to do with this? I saw him saying something about explaining stuff next week.
 

faradon

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Comrade Temuzu said:
...Eh.

Does Yoshi have something to do with this? I saw him saying something about explaining stuff next week.
He is not involved in "Mount and Blade: In the Caribbean".
 

Evilknightz

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Hurry, Havoc! Finish Tides of Infamy before this comes out and you can claim they ripped you off!
 

havoc

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:lol:

They have it easier than me.  :???: They have all the base code already done for 'em.
 

Moss

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Yeah, not exactly their biggest fans either.

Seems like there's a story behind this, Yoshi's said he'll explain things in a few weeks, but as it is it doesn't look like he's involved in the project.
 

Slawtering

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If they were using yoshiboys things I bet they could have all the basics done in no time.
 

theAthenian

Even though WFAS looked really bad and uninteresting I will most certainly try this out.
 
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