[BUG] - SMITHING - New weapons with same settings overwrite.

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If you create a weapon with let's say composed with part A + part B, max length on both, the game it will remember it as a fixed setting item.

So the first NAME and first STATS on that setting will be locked!

If you smelt that weapon and you create another one with the same setting (same parts, same lengths) but you have better stats and you set another name for this one, the game will overwrite the previous setting on it!!!

Basically It's impossible to create a better item with the same settings.

Consequently you can't create master or legendary weapons, because that would mean you have to be lucky to get it from the first shot.

[No one tested it until now, right?]
 
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