Bug Reports and known issues [v2.5]

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Allright since I posted before you should be aware of my problem.
But here once again:
There is a problem with the textures in the arena of Narra.The Trees kinda show a different texture. Either when fighting a tournament or just training in the arena.
Maybe I'm just missing something. I'm using the release version of Floris Expanded Mod 2.5 and I have nothing else downloaded and started a new character.
Oh and one thing, they change their texture when I'm looking in different directions.
http://i95.photobucket.com/albums/l134/c1f3r/2012-02-01_00010.jpg
http://i95.photobucket.com/albums/l134/c1f3r/2012-02-01_00008.jpg
http://i95.photobucket.com/albums/l134/c1f3r/2012-02-01_00006.jpg
http://i95.photobucket.com/albums/l134/c1f3r/2012-02-01_00004.jpg
http://i95.photobucket.com/albums/l134/c1f3r/2012-02-01_00003.jpg
http://i95.photobucket.com/albums/l134/c1f3r/2012-02-01_00002.jpg
http://i95.photobucket.com/albums/l134/c1f3r/2012-02-01_00001.jpg

#Edit1: My picture link are inactive, can people still see them?
 
I keep getting this strange bug on my screen, every 2 mins or so of traveling on the campaign map...

It reads : "SCRIPT ERROR AT OPCODE 520: Invalid Troop ID:-1; LINE NO:3
At script: lord_get_home_center.
At script: lord_get_home_center.
At script: lord_get_home_center. "

Any fixes for this yet?
 
I went on a lord rescuing quest and all was normal: I told him to stay back out of the fighting...then we popped outside for the fighting...
xNNIf.jpg

No real ill effects other than light annoyance; I was able to fight my way out normally.
 
i have an idea on my problem, but didn't test it yet. if i sell all the stuff in the inventory of an companion i make lord, they will use the armor they currently wearing.

can anyone verify this?

i will test it myself too.....
 
voncken said:
didn't work....... :sad:
No, sorry. There is code (just as in Native) that gives companions-made-lords a set of armor that will likely override whatever they have.
We're considering making this optional for the player, so, if they choose, they can equip those lords as they choose.
 
the black eagle kite shield has a diameter for size, not a #x# like its shape would suggest.


PBOD doesn't actually pause the game and allow you to position troops when "take the field" is used. Not sure whats up with that.
 
PBOD isnt yet updated to the latest version (Floris was released before PBOD was done). That will be included in version 2.6.
 
Looting villages produces ridiculous amounts of wealth when you have nobody with looting skill in your party... once you level it up even once, the loot drops down to Native again (I.E. no exquisites or masterworks)
 
No idea why, but suddenly all kinds of messages that appear down to the left stopped, I can't see casulties, news, anything, really annoying. :s
 
NS said:
No idea why, but suddenly all kinds of messages that appear down to the left stopped, I can't see casulties, news, anything, really annoying. :s
Check your "Recent Messages" log in the Notes/Quests window. Might be there's a huge number of "script errors" there (or there was) which caused the game to stop reporting things. If there is, we'd like a screenshot of the errors (or you can go to the rgl_log.txt file in your Warband install folder and copy-paste the errors from the bottom of that file).

Typically reloading your game (perhaps restarting Warband) will clear it of having blocked messages after spamming "script error".
 
Or simply waiting for a few seconds before doing anything. Not camping though. Waiting in Real Life without the ingame time passing.
 
SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 3; LINE NO: 89:
At script: battle_political_consequences.
At script: battle_political_consequences.

This repeats itself all over my log.
 
Hi!
Through 150days(M&B), mod worked good, but after joined to Kingdom of Swadia, I looked this one

Everything was good, no freezing, bugs...
I play on expaned version, with the latest drivers, DirectX, MS Visual C++, etc.
 
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