Battle map terrain effecting autocalc

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Both a question and possibly a suggestion. I couldn't find anything on the topic specifically.

With the new battle maps coming at some point I wanted to know if it is in the plans or could be to use each one to prioritize certain troops with certain maps?

Desert and the plains for example could give a buff to calvary.
Forest to infantry and mountains and hills for archery.

Just some ideas to help add some more strategy and to expand some details into a new system.

Thank you
 
Design team is working on that part to create different bonuses on different terrain types. At some terrain types archers will get bonus and at some terrain types cavalry will get bonus. I am not sure if it is accepted or not but there is a work on that issue.
 
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