DeathBG
Squire
What's up gamers!
This topic is mainly addressing the skirmish community and how the Battle Joy perk is impacting and turning competitive Skirmish matchmaking into a two-hander spam fest.
The perk is giving the following benefits:
The classes that have the perk are:
Voulgier shock infantry on Vlandia
Savage shock infantry on Battania
I have played a couple of training matches vs other clans that have the same skill level and it's one-sided due to how broken that perk is and after patch 1.6.1 all I can say is that this perk is breaking the game(Mainly on Vlandia). The voulgier can get improved armor+ battle joy and get 90 swing speed voulge that hits for 127 damage. That means if you have 20 armor or less you can die in 1 hit from it. It's spammable and people figure out that it's broken and begin to abuse it.
I am not crying about the new perk system but passive perks that give swing speed as reward are really breaking the game and shouldn't exist. I am pretty sure in the beta when RM vs DM had a match TW staff saw how broken the 2h on Vlandia was but decided to let it be.
I am curious to see what other skirmish players think and I hope to get some responds from the staff on whether they plan to take some action to balance that perk.
This topic is mainly addressing the skirmish community and how the Battle Joy perk is impacting and turning competitive Skirmish matchmaking into a two-hander spam fest.
The perk is giving the following benefits:
The classes that have the perk are:
Voulgier shock infantry on Vlandia
Savage shock infantry on Battania
I have played a couple of training matches vs other clans that have the same skill level and it's one-sided due to how broken that perk is and after patch 1.6.1 all I can say is that this perk is breaking the game(Mainly on Vlandia). The voulgier can get improved armor+ battle joy and get 90 swing speed voulge that hits for 127 damage. That means if you have 20 armor or less you can die in 1 hit from it. It's spammable and people figure out that it's broken and begin to abuse it.
I am not crying about the new perk system but passive perks that give swing speed as reward are really breaking the game and shouldn't exist. I am pretty sure in the beta when RM vs DM had a match TW staff saw how broken the 2h on Vlandia was but decided to let it be.
I am curious to see what other skirmish players think and I hope to get some responds from the staff on whether they plan to take some action to balance that perk.
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