1-long peace period
-2 long travel distance(armies lose cohesion and starve on the way)
-3 Aseria are so big so mercenaries are less likely to join them they end fighting the 3 best mercenaries factions from the start+who ever attacks them(Aseria mercenaries are the aseria enemies.....)
4- armies armies spread very thin so they get bullied easily and there is no bonus in desert likes sturgia in snow speed or khuzait on horse speed (other big factions all ve speed buffs)
5-Aseria with no longer being able to recruit tier 2+units(as now they can recruit tier 1) made them now the worse faction in desert battles
suggestions
bonus speed in deserts(in battles and map)
lords raise army cohesion (in general helps with influence hoarding also armies breaking too soon)
its really a shame considering the aseria locations have the best and most flashed out/unique maps
edit:
people explained why getting only tier 2+ recruits was bad
-2 long travel distance(armies lose cohesion and starve on the way)
-3 Aseria are so big so mercenaries are less likely to join them they end fighting the 3 best mercenaries factions from the start+who ever attacks them(Aseria mercenaries are the aseria enemies.....)
4- armies armies spread very thin so they get bullied easily and there is no bonus in desert likes sturgia in snow speed or khuzait on horse speed (other big factions all ve speed buffs)
5-
suggestions
bonus speed in deserts(in battles and map)
lords raise army cohesion (in general helps with influence hoarding also armies breaking too soon)
its really a shame considering the aseria locations have the best and most flashed out/unique maps
edit:
people explained why getting only tier 2+ recruits was bad
Last edited: