Ekardt
Sergeant at Arms
I have a Radeon HD 4670 and im only having one graphical problem.
Dynamic lighting from light sources like torches, fireplaces, etc. are really strange. Dynamic lighting from the sky is fine though.
Anyway, this obviously only applies in villages & indoors, because those are the only places with dynamic light sources. But the "glow" from the light source (like if you stand in front of a fire in real life, your front half is obviously alight with glow, and your back is dark) hits you no matter what distance from the light source you are. It only applies to the closest light source though. But you can be 100 yards away behind ten walls and your characters lighting still behaves like youre standing right next to the fire. Also, randomly the character's skin wont glow from the light, but their hair, equipment, etc. will, which is extremely ugly & makes half the characters look extremely dark skinned.
Beyond those, no graphical errors of any sort on full settings.
Dynamic lighting from light sources like torches, fireplaces, etc. are really strange. Dynamic lighting from the sky is fine though.
Anyway, this obviously only applies in villages & indoors, because those are the only places with dynamic light sources. But the "glow" from the light source (like if you stand in front of a fire in real life, your front half is obviously alight with glow, and your back is dark) hits you no matter what distance from the light source you are. It only applies to the closest light source though. But you can be 100 yards away behind ten walls and your characters lighting still behaves like youre standing right next to the fire. Also, randomly the character's skin wont glow from the light, but their hair, equipment, etc. will, which is extremely ugly & makes half the characters look extremely dark skinned.
Beyond those, no graphical errors of any sort on full settings.