unity100
Veteran
i definitely understand that the cities/villages, all the building concepts in M&B are 'representative', due to technical constraints in regard to player computer performance. ie, they are practically small. 4 buildings represent a 'village', and something which could be only a minor lord's castle passes for castle town.
this rather somewhat kills the atmosphere a bit. you know, you enter the very kingdom of a capital, and all you find is a small lord castle. alright, i know, performance constraints.
but i have been thinking, despite i am using various graphical enhancement mods (ge2.5, also used polished landscapes beta) and running in 1920x1200 res with a (now outdated) radeon 3870 on a 3.5 year old amd athlon, i still cope up with 300 crowded battles, and villages/towns are totally no problem.
this made me think, maybe towns/villages in warband can get a boost in terms of size to boost the atmosphere, and also open up possibilities for more Rpg like quests (ie, stuff happening in city, which may even lead to Thief style adventure gameplay). this could open up more gameplay possibilities too, if someone takes to mod it. (there are already adventure mods).
Im not asking taleworlds to design bigger villages, castles, towns or anything - all i wonder is whether the town outdoor scenery can be enlarged - you know, the place that holds the town when you ride into it.
if it was made bigger compared to this, modders would have the possibility to even create life size replicas of some medieval towns (they were much larger than this, but they were definitely not gigantic). like the quality and numerous settlements with scenes created in custom settlements mod.
what do you think ?
this rather somewhat kills the atmosphere a bit. you know, you enter the very kingdom of a capital, and all you find is a small lord castle. alright, i know, performance constraints.
but i have been thinking, despite i am using various graphical enhancement mods (ge2.5, also used polished landscapes beta) and running in 1920x1200 res with a (now outdated) radeon 3870 on a 3.5 year old amd athlon, i still cope up with 300 crowded battles, and villages/towns are totally no problem.
this made me think, maybe towns/villages in warband can get a boost in terms of size to boost the atmosphere, and also open up possibilities for more Rpg like quests (ie, stuff happening in city, which may even lead to Thief style adventure gameplay). this could open up more gameplay possibilities too, if someone takes to mod it. (there are already adventure mods).
Im not asking taleworlds to design bigger villages, castles, towns or anything - all i wonder is whether the town outdoor scenery can be enlarged - you know, the place that holds the town when you ride into it.
if it was made bigger compared to this, modders would have the possibility to even create life size replicas of some medieval towns (they were much larger than this, but they were definitely not gigantic). like the quality and numerous settlements with scenes created in custom settlements mod.
what do you think ?