Darkness
Sergeant at Arms
I am not trying to back seat develop or back seat moderate. Why am i doing it? Because I am lazy . I figure this is the best way to get this information out to everyone instead of just posting on each new/old physics related topic about it and just letting a few people know that way at a time.
No bugs will be or have been fixed (well... for the most part I think) that are physics/collision/etc related. Why? Dev team is working on and putting in a new physics system in a few weeks time. So, until that time, do not be dismayed if your physics related suggestions or bugs go unheeded. They will be smashed (in the case of bugs anyway ) by the exterminator that is taleworlds dev team ( ) in due time.
I do not know any more information than that. I do not know what gameplay mechanics if/will change, I dont know how anything will be or not be. I just have been told that a new physics system is underway.
This is just a community announcement so that everyone knows whats going on.
Proof I am not just BSing below:
Editted: for word choice and evidence
No bugs will be or have been fixed (well... for the most part I think) that are physics/collision/etc related. Why? Dev team is working on and putting in a new physics system in a few weeks time. So, until that time, do not be dismayed if your physics related suggestions or bugs go unheeded. They will be smashed (in the case of bugs anyway ) by the exterminator that is taleworlds dev team ( ) in due time.
I do not know any more information than that. I do not know what gameplay mechanics if/will change, I dont know how anything will be or not be. I just have been told that a new physics system is underway.
This is just a community announcement so that everyone knows whats going on.
Proof I am not just BSing below:
Daegoth said:I believe it [the physics system] will take around 2 weeks to become usable in the game. Most of the things are working fine with the new physics engine but there are lots of tiny parts to be worked on. You can tell people about the new physics engine integration progress of course
Editted: for word choice and evidence