Aerational
Regular
The troops are overly focused on enemy captains to a point that simply drawing half of the enemy's troops away from a battle, pied piper style, is becoming "meta".
For example I just marched down an archer line with a shield wall in captain, which is a miracle now, and when I got to them and hit "attack" all the enemy captain did was go running off behind my troops and they ALL followed after him . So I manually click-move them back toward the archer line.... my troops turn around and walk back toward the archers, I wait until their shields are touching the archers. I hit "attack"... they all promptly turn around and go chasing after the captain who is like 25 feet behind them behind a tree shooting arrows.
Little things like this get so annoying and they start to ware on you. I sorta wish the devs would take a week off from developing and just play the game, SP and MP, and get a feel for what issues they should prioritize. I'm sure they play it but I'm sure they are also very busy working on it and perhaps a lot of their "to do" list comes from customer feedback, which is fine and all, but looking at all these issues in an abstract forum doesn't necessarily give you an idea of which issues are more prevalent/ annoying/ game breaking.
For example I just marched down an archer line with a shield wall in captain, which is a miracle now, and when I got to them and hit "attack" all the enemy captain did was go running off behind my troops and they ALL followed after him . So I manually click-move them back toward the archer line.... my troops turn around and walk back toward the archers, I wait until their shields are touching the archers. I hit "attack"... they all promptly turn around and go chasing after the captain who is like 25 feet behind them behind a tree shooting arrows.
Little things like this get so annoying and they start to ware on you. I sorta wish the devs would take a week off from developing and just play the game, SP and MP, and get a feel for what issues they should prioritize. I'm sure they play it but I'm sure they are also very busy working on it and perhaps a lot of their "to do" list comes from customer feedback, which is fine and all, but looking at all these issues in an abstract forum doesn't necessarily give you an idea of which issues are more prevalent/ annoying/ game breaking.