AI sieges are concluded too fast and attackers somehow have unrealistic advantages. One of the reasons for snowballing is that sieges are concluded too fast. Attackers with just a marginal advantage quickly build engines and then quickly take the city without losing half their army. This is broken. I once was leading a siege with a 1000 man and by the time I breached the walls I looked back and half my realm was already conquered. This completely negates the role of fortifications in game.
Also vassal who are rewarded a fief should have a claim to it so once it's re captured you can't give it to somebody else.
Also vassal who are rewarded a fief should have a claim to it so once it's re captured you can't give it to somebody else.