FoozleMcDoozle
Recruit
An issue I ran into a long while ago and forgot to post about, it seems if you want to add your custom scenes into the game for use in the campaign, you will need some custom code in order to get it to work properly, instead of like most other xml where creating a sp_batle_scene.xml inside a custom module will add to the list of scenes the game uses when putting the player in a battle. This issues is quite similar to custom_battle_scene.xml, which until 1.6.0 also needed a similar workaround.