Hello,
I have a suggestion for Taleworlds developers for 1.7.3. I have stated the source of our problem as below. It will also be an option for other mod projects to avoid concerns about sound and animations and have a better extensible mod tools system. @Dejan @MArdA TaleWorlds
We needed to add sound to our mod project before. There were times when we had problems while adding these sounds, and the problems we are currently experiencing still continue with difficulties.
Unfortunately, the issue of adding sound for animations is a bit more complex, so we think that necessary steps should be taken in this regard. Although we followed the instructions given by @Kabraxis on this issue, no solution was we found.
Our goal here is to adding a Reload Sound for "Musket Reload-Animation" in for the Sword & Musket mod.
The musket reload animation consists of 13 seconds and two parts. Here we need to integrate the sound into the animation.
-Why we got a two animations for Musket-Reloading?
We had to divide it into 2 for the animation to work, we did it by taking TW's recommendations into account, but since we had not tried to add sound to any animation before, we had difficulty adding sound to segmented animations in this way. The Sound-Codes of the 1st and 2nd Animation are well but unfortunately it did not work, in addition @DarthKiller our team member, also tried to do this, but it didn't work.
We have no choice but to ask Taleworlds to practice their mod tools a bit more in terms of animations and sound, but to state that I want more detailed and detailed solutions on this issue.
I have a suggestion for Taleworlds developers for 1.7.3. I have stated the source of our problem as below. It will also be an option for other mod projects to avoid concerns about sound and animations and have a better extensible mod tools system. @Dejan @MArdA TaleWorlds
We needed to add sound to our mod project before. There were times when we had problems while adding these sounds, and the problems we are currently experiencing still continue with difficulties.
Unfortunately, the issue of adding sound for animations is a bit more complex, so we think that necessary steps should be taken in this regard. Although we followed the instructions given by @Kabraxis on this issue, no solution was we found.
Our goal here is to adding a Reload Sound for "Musket Reload-Animation" in for the Sword & Musket mod.
The musket reload animation consists of 13 seconds and two parts. Here we need to integrate the sound into the animation.
-Why we got a two animations for Musket-Reloading?
We had to divide it into 2 for the animation to work, we did it by taking TW's recommendations into account, but since we had not tried to add sound to any animation before, we had difficulty adding sound to segmented animations in this way. The Sound-Codes of the 1st and 2nd Animation are well but unfortunately it did not work, in addition @DarthKiller our team member, also tried to do this, but it didn't work.
We have no choice but to ask Taleworlds to practice their mod tools a bit more in terms of animations and sound, but to state that I want more detailed and detailed solutions on this issue.