In Progress Resource Browser [1.2.0] Modding Kit, Right Click Re-Importing "Skeleton animation" in Resource Browser does not update them In-game

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Steps to Reproduce:

1) Have a working in-game animation with corresponding skeleton animation and animation clip
2) Change skeleton animation and re-export as .fbx keeping the same action name, scene name, skeleton, same #of frames, etc
3) Open Modding Kit -> Resource Browser -> find your "skeletal_animation"
4) Right Click "Re-Import"
5) After its finished, close the Modding kit
6) Open Bannerlord and load into a mission to test, (character animation not-updated)

To actually get it to update it in game, seem to have to delete the skeletal animation fbx, re-import it, re-assign skeleton, re assign the skeleton animation in animation clip and save it.
Forwarded to the QA team for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!
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