The Disciplinarion Perk is good. In fact it's so good,the author of bannerlordperks.com (Who was that again?) urges you to get this perk.
Thats because Tier 4 bandits can be converted to the noble line of their respective cultures troops. Which is good, and, I guess, the reason, why you get...
Bug 1 (Recruiting prisoners): Holding the CTRL key and clicking "recruit prisoner" correctly recruits all available prisoners, but the "ready to recruit" counter only increments by -1. This means we can CTRL and click again to recruit another batch of prisoners when we should not be able to...
I think the disciplinarian perk should be one of the first in the leadership skill tree, or even in another skill tree (eg. roguery) because:
Leadership is hard to level at the beginning, but it's the first few days where you are actively hunting looters/bandits and eventually recruit them. At...
I want to change bandit units to upgrade into mercs instead of faction nobles, and also add a T6 merc tier that can only be accessed through the Disciplinarian Perk either by upgrading bandits or T5 mercs. I do not see any tags in the xmls that interact with the perk.
As it stands, with the change to make bandits surrender more often, it is ridiculously easy to get Noble troops with Disciplinarian perk, why would anyone pick +5 Security when waiting over that? Earlier today, I caught up to 2 big groups of forest bandits and instantly gained 58 Fian-line...
In TaleWorlds.CampaignSystem.DefaultPerks.InitializePerks...
LeadershipDisciplinarian.Initialize(
"{=ER3ieXOb}Disciplinarian",
"{=2feqprAv}You are able to revert bandits into regular troops .",
DefaultSkills.Leadership,
this.GetTierCost(5),
this.LeadershipDispenserOfJustice...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.