criminal rating

  1. Foxwell Covington

    Caravans, Enterprises and Black Market.

    It seems odd to me that a trade focused character can only have the same amount of shops, caravans (And income) as some human meat axe with all his focus in weapon skills. In Warband you could chose a merchant background with the trade-off being you have less attribute and skill points to...
  2. Allow Companion Emissaries to solve city/village issues based on their perks

    I like the new emissary mechanic but think that it could be expanded to make it a more important mechanic. An emissary left in a city should have a chance to complete notable quests depending on their skills and whether they are a hired companion or a family member. Hired Companions should be...
  3. Criminal gameplay?

    Has there been any talk from the devs about adding more to the criminal side of gameplay? Being a gangleader or a bandit, perhaps running your own hideout, extorting merchants, or anything of the sort? I think it'd be pretty cool but currently the very few things you can do are minor and shallow...
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