Initializing...
Compiling all global variables...
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Exporting map icons...
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Exporting faction data...
Exporting item data...
Exporting scene data...
Exporting troops data
Exporting particle data...
Exporting scene props...
Exporting tableau materials data...
Exporting presentations...
Exporting party_template data...
Exporting parties
Exporting quest data...
Exporting info_page data...
Exporting scripts...
Exporting mission_template data...
Exporting game menus data...
Traceback (most recent call last):
File "process_game_menus.py", line 47, in <module>
save_game_menus(variables,variable_uses,tag_uses,quick_strings)
File "process_game_menus.py", line 31, in save_game_menus
save_game_menu_item(ofile,variable_list,variable_uses,menu_item,tag_uses,qui
ck_strings)
File "process_game_menus.py", line 14, in save_game_menu_item
save_statement_block(ofile,0, 1, menu_item[3], variable_list, variable_uses,
tag_uses,quick_strings)
File "C:\Users\Despair2K\Desktop\Warband Modding\Module_system 1.158\process_o
perations.py", line 449, in save_statement_block
save_statement(ofile,opcode,no_variables,statement,variable_list,variable_us
es,local_vars, local_var_uses,tag_uses,quick_strings)
File "C:\Users\Despair2K\Desktop\Warband Modding\Module_system 1.158\process_o
perations.py", line 398, in save_statement
ofile.write("%d %d "%(opcode, lenstatement))
TypeError: %d format: a number is required, not str
exporting simple triggers...
exporting triggers...
exporting dialogs...
Checking global variable usages...
WARNING: Global variable never used: g_enemy_surrenders
WARNING: Global variable never used: g_player_surrenders
WARNING: Global variable never used: g_private_battle_with_troop
WARNING: Global variable never used: cant_leave_encounter
WARNING: Global variable never used: g_leave_town_outside
WARNING: Global variable never used: character_gender
WARNING: Global variable never used: g_player_troop
WARNING: Global variable never used: g_camp_mode
WARNING: Global variable never used: g_prisoner_recruit_troop_id
WARNING: Global variable never used: g_prisoner_recruit_last_time
WARNING: Global variable never used: playerparty_postbattle_regulars
WARNING: Global variable never used: routed_party_added
WARNING: Global variable never used: thanked_by_ally_leader
WARNING: Global variable never used: last_freed_hero
WARNING: Global variable never used: capture_screen_shown
WARNING: Global variable never used: g_prison_heroes
WARNING: Global variable never used: g_siege_force_wait
WARNING: Global variable never used: g_siege_sallied_out_once
WARNING: Global variable never used: g_siege_join
WARNING: Global variable never used: qst_train_peasants_against_bandits_currentl
y_training
WARNING: Global variable never used: qst_eliminate_bandits_infesting_village_num
_villagers
WARNING: Global variable never used: g_player_raid_complete
WARNING: Global variable never used: quest_auto_menu
WARNING: Global variable never used: g_tournament_player_team_won
WARNING: Global variable never used: g_tournament_bet_placed
WARNING: Global variable never used: g_tournament_bet_win_amount
WARNING: Global variable never used: g_tournament_last_bet_tier
WARNING: Global variable never used: g_last_assassination_attempt_time
WARNING: Global variable never used: g_last_rest_payment_until
WARNING: Global variable never used: g_train_peasants_against_bandits_num_peasan
ts
WARNING: Global variable never used: last_sneak_attempt_town
WARNING: Global variable never used: last_sneak_attempt_time
WARNING: Global variable never used: g_training_ground_training_count
WARNING: Global variable never used: g_presentation_marshall_selection_max_renow
n_2
WARNING: Global variable never used: g_tutorial_entered
WARNING: Global variable never used: g_dont_give_marshalship_to_player_days
Exporting postfx_params...
______________________________
Script processing has ended.
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