Innocent Flower said:
With A bow and good accuracy, the player can kill units in quick succession. With a gun, regardless of if you've got a kill or not, you're going to be waiting a while for your next chance. (also, guns are expensive)
Sure, but maximum Power Draw costs 10 skill points, and there could be a period in character's life where the bow is barely scratching dangerous opponents. I am saying could, because I personally do not leave the arena until I am past that point.
The way I see it, being a master archer is a commitment. When the player chooses that path, he pretty much forgoes utility skills, and accept much lower health. And if you want to get the truly best from a bow, you need 30 in strength and 27 in agility, which makes you the best humanly possible archer, and those are amazing, in real life.
On the other hand, even the most dedicated leader can easily become a great sniper with no investment in stats or skills. And when I say a sniper, I mean someone capable of feats utterly impossible with a modern smooth-bore shotgun and rifled slugs, let alone with a 16th century teppo that has been loaded and primed in 10 seconds.
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Slightly off topic. When you are rescuing a prisoner, there are a few things that you can do to pretty much guarantee a success.
If you are rescuing a friendly or neutral prisoner, and expecting trouble, you can find a relative of his, and get a quest to free him. This will allow you to set up a distraction, and that will drastically reduce the number of guards that will threaten the prisoner.
When the prisoner asks you whether he should assist you or keep behind, ask him to assist you, especially if you are afraid he may go down. Now you can ask the prisoner to hold position in a safe location. If you have bodyguards, make sure they're not in group 1, so that you can order them while the prisoner stay safe..
If you rate bodyguards choose those you have trained as musket snipers. With anywhere from 11 to 17 companions who do not conflict with each other, and 11 more you can keep around with persuasion, you have no reason not to have a few guys with Firearms 300+. These guys will take out the enemy snipers pretty easily, especially if you quickly dispatch the closest enemies yourself.