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  1. Kierby

    Resolved Teleporting exploit

    Hello there! I just discovered exploit by accident than won my siege without actually fighting it. I was about to get sieged when i was waiting in my new aquired castle. But the lords were little bit spread out, so they wouldnt support each other. There was no way i could get to one of them in...
  2. Kierby

    Resolved Ghulam unit not showing properly

    If you see this rig issue in the game, you will also experience upcoming Star Wars DLC for free because their reins will go back and forth inside the map like long dark light rays even though your enemy is miles away from you. And if your game loaded units with an issue( no idea why that happens), you can also experience upcoming fluffy fighting ball simulator as well ( :razz: )
    4Utdr.jpg


    I really don't get how this is hard to test in-game before patch though. They don't need a campaign where they recruit them, train them and then make a battle. All they need a simple flat test battlefield where all the units in the game spawn with one instance with unlimited HP and fight in that battlefield. Then QA person can simply fly over map and spectate. I would really like to know if there is a caveat that I'm missing on this


    Well, i guess we will never know. But i had to laugh right now. I just discovered exploit by accident than won my siege without actually fighting it.

    I was about to get sieged when i was waiting in my new aquired castle. But the lords were little bit spread out, so they wouldnt support each other. There was no way i could get to one of them in time without the others participating in battle. But when i clicked on "Leave" from castle, the double click ported me exactly to location, where i was pointing with mouse, which was right beside one of the enemy lords. Guess what, i defeated them one by one thanks to this. Its not the first time, i got this teleport with double click several times, when i was leaving the castle. Im wondering, if i should make a new thread on this.
    Q8DymK.jpg
  3. Kierby

    Resolved Ghulam unit not showing properly

    Yes they have some sort of a retardness
    uOwe4.jpg



    For Devs/QA:
    Most likely issue is on the harness/armor rig. It really messes up the battle by the way. I guess another Aserai unit also have rig issue ( with horse harness this time ) but I don't have the screenshot for that.

    Yeah, that would make sense. Because camels without armor/harness are fine (at least on battlefield). Usually i got this kind of mesh deformation on my models (not in game) when i poorly assign parts of mesh to the bones or when i use skeleton with different number of bones.
  4. Kierby

    Resolved Ghulam unit not showing properly

    Hello ! I recently got Ghulam unit from prisoners to my party. He have some bugged icon on party screen where i couldnt even tell that he is on camel or what. Here it is: This possibly have some influence on his battle appereance aswell, because his camel disapeared for a second when i rode...
  5. Kierby

    In Progress Small texture glitch report

    Sorry but i was not able to find any general list of bugs so i will put it here. Small texture glitch in Epicrotea in one of the streets.
  6. Kierby

    How to add sound effect to battle commands?

    Well, Kalarhan was right. The same thing is in the thread as well. I managed to make it partialy work. Sounds work just fine if i select some of the divison. Last problem is, that the flags for orders are a bit confusing. So now i dont precisely know, how to assign sounds to orders like "follow me" etc.
    gk_move_forward = 0
    gk_move_backward = 1
    gk_move_left = 2
    gk_move_right = 3
    gk_action = 4
    gk_jump = 5
    gk_attack = 6
    gk_defend = 7
    gk_kick = 8
    #gk_parry_then_attack = 8
    gk_toggle_weapon_mode = 9
    gk_equip_weapon_1 = 10
    gk_equip_weapon_2 = 11
    gk_equip_weapon_3 = 12
    gk_equip_weapon_4 = 13
    gk_equip_primary_weapon = 14
    gk_equip_secondary_weapon = 15
    gk_drop_weapon = 16
    gk_sheath_weapon = 17
    gk_leave = 18
    gk_zoom = 19
    gk_view_char = 20
    gk_cam_toggle = 21
    gk_view_orders = 22
    gk_order_1 = 23
    gk_order_2 = 24
    gk_order_3 = 25
    gk_order_4 = 26
    gk_order_5 = 27
    gk_order_6 = 28
    ##gk_order_halt = 22
    ##gk_order_follow = 23
    ##gk_order_charge = 24
    ##gk_order_dismount = 25
    ##gk_order_hold_fire_toggle = 26
    ##gk_order_advance = 27
    ##gk_order_fall_back = 28
    ##gk_order_stand_closer = 29
    ##gk_order_spread_out = 30
    ##gk_order_blunt_weapons_toggle = 31
    gk_everyone_hear = 29
    gk_infantry_hear = 30
    gk_archers_hear = 31
    gk_cavalry_hear = 32
    gk_group0_hear = gk_infantry_hear
    gk_group1_hear = gk_archers_hear
    gk_group2_hear = gk_cavalry_hear
    gk_group3_hear = 33
    gk_group4_hear = 34
    gk_group5_hear = 35
    gk_group6_hear = 36
    gk_group7_hear = 37
    gk_group8_hear = 38
    gk_reverse_order_group = 39
    gk_everyone_around_hear = 40
    gk_mp_message_all = 41
    gk_mp_message_team = 42
    gk_character_window = 43
    gk_inventory_window = 44
    gk_party_window = 45
    gk_quests_window = 46
    gk_game_log_window = 47
    gk_quick_save = 48
    gk_crouch = 49
    gk_order_7 = 50
    gk_order_8 = 51

    Can anyone explain to me the architecture of these commands? I tried to assign orders 1-6 to six different sounds (charge, follow, halt, etc.), but no progress in that.
  7. Kierby

    How to add sound effect to battle commands?

    Thank you so much. I dont know how could i missed that. Both threads were very useful. But i´ve runned into one problem. As i followed whole tutorial and tried to made a new module, i got an error.
    Traceback (most recent call last):
    File "process_init.py", line 2, in <module>
    from process_operations import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\process_operations.py", line 21, in <module>
    from module_mission_templates import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\module_mission_templates.py", line 44, in <module>
    (this_or_next|game_key_clicked, gk_order_halt),
    NameError: name 'gk_order_halt' is not defined

    Traceback (most recent call last):
    File "process_global_variables.py", line 12, in <module>
    from process_operations import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\process_operations.py", line 21, in <module>
    from module_mission_templates import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\module_mission_templates.py", line 44, in <module>
    (this_or_next|game_key_clicked, gk_order_halt),
    NameError: name 'gk_order_halt' is not defined
    Exporting strings...
    Exporting skills...
    Exporting tracks...
    Exporting animations...
    Exporting meshes...
    Exporting sounds...
    Exporting skins...
    Traceback (most recent call last):
    File "process_map_icons.py", line 6, in <module>
    from process_operations import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\process_operations.py", line 21, in <module>
    from module_mission_templates import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\module_mission_templates.py", line 44, in <module>
    (this_or_next|game_key_clicked, gk_order_halt),
    NameError: name 'gk_order_halt' is not defined
    Exporting faction data...
    Exporting item data...
    Traceback (most recent call last):
    File "process_items.py", line 66, in <module>
    from process_operations import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\process_operations.py", line 21, in <module>
    from module_mission_templates import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\module_mission_templates.py", line 44, in <module>
    (this_or_next|game_key_clicked, gk_order_halt),
    NameError: name 'gk_order_halt' is not defined
    Exporting scene data...
    Traceback (most recent call last):
    File "process_scenes.py", line 15, in <module>
    from process_operations import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\process_operations.py", line 21, in <module>
    from module_mission_templates import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\module_mission_templates.py", line 44, in <module>
    (this_or_next|game_key_clicked, gk_order_halt),
    NameError: name 'gk_order_halt' is not defined
    Exporting troops data
    Exporting particle data...
    Traceback (most recent call last):
    File "process_scene_props.py", line 7, in <module>
    from process_operations import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\process_operations.py", line 21, in <module>
    from module_mission_templates import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\module_mission_templates.py", line 44, in <module>
    (this_or_next|game_key_clicked, gk_order_halt),
    NameError: name 'gk_order_halt' is not defined
    Traceback (most recent call last):
    File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\process_operations.py", line 21, in <module>
    from module_mission_templates import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\module_mission_templates.py", line 44, in <module>
    (this_or_next|game_key_clicked, gk_order_halt),
    NameError: name 'gk_order_halt' is not defined
    Traceback (most recent call last):
    File "process_presentations.py", line 8, in <module>
    from process_operations import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\process_operations.py", line 21, in <module>
    from module_mission_templates import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\module_mission_templates.py", line 44, in <module>
    (this_or_next|game_key_clicked, gk_order_halt),
    NameError: name 'gk_order_halt' is not defined
    Exporting party_template data...
    Traceback (most recent call last):
    File "process_parties.py", line 6, in <module>
    from process_operations import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\process_operations.py", line 21, in <module>
    from module_mission_templates import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\module_mission_templates.py", line 44, in <module>
    (this_or_next|game_key_clicked, gk_order_halt),
    NameError: name 'gk_order_halt' is not defined
    Exporting quest data...
    Exporting info_page data...
    Traceback (most recent call last):
    File "process_scripts.py", line 7, in <module>
    from process_operations import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\process_operations.py", line 21, in <module>
    from module_mission_templates import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\module_mission_templates.py", line 44, in <module>
    (this_or_next|game_key_clicked, gk_order_halt),
    NameError: name 'gk_order_halt' is not defined
    Traceback (most recent call last):
    File "process_mission_tmps.py", line 5, in <module>
    from module_mission_templates import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\module_mission_templates.py", line 44, in <module>
    (this_or_next|game_key_clicked, gk_order_halt),
    NameError: name 'gk_order_halt' is not defined
    Traceback (most recent call last):
    File "process_game_menus.py", line 8, in <module>
    from process_operations import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\process_operations.py", line 21, in <module>
    from module_mission_templates import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\module_mission_templates.py", line 44, in <module>
    (this_or_next|game_key_clicked, gk_order_halt),
    NameError: name 'gk_order_halt' is not defined
    Traceback (most recent call last):
    File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\process_operations.py", line 21, in <module>
    from module_mission_templates import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\module_mission_templates.py", line 44, in <module>
    (this_or_next|game_key_clicked, gk_order_halt),
    NameError: name 'gk_order_halt' is not defined
    Traceback (most recent call last):
    File "process_dialogs.py", line 9, in <module>
    from process_operations import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\process_operations.py", line 21, in <module>
    from module_mission_templates import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\module_mission_templates.py", line 44, in <module>
    (this_or_next|game_key_clicked, gk_order_halt),
    NameError: name 'gk_order_halt' is not defined
    Traceback (most recent call last):
    File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\process_operations.py", line 21, in <module>
    from module_mission_templates import *
    File "G:\Games\steamapps\common\MountBlade Warband\Modules\mb_warband_module_system_1171\Module_system 1.171\module_mission_templates.py", line 44, in <module>
    (this_or_next|game_key_clicked, gk_order_halt),
    NameError: name 'gk_order_halt' is not defined
    Exporting postfx_params...

    ______________________________

    Script processing has ended.
    Press any key to exit. . .

    I dont know why, because i´ve copied that code and tripple checked him after that error. It seems like all "gk_orders" are not defined. I´m rookie in python coding, so i bet this is some trivial problem caused by my "skill".
  8. Kierby

    How to add sound effect to battle commands?

    Hello, i was wondering, how can i add sound effects/files to battle commands like Charge, Follow me, or just selecting troop division. Some mods had it, so i tried to figure out the principle from their files, but without success. I´ve serched on modding forums. No result from that either. So i...
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